UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
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commit 2337e6cc3f3911fd32fa82d38b57a4e2ad29c86e
Author: Masataka SUMI <santarh@gmail.com>
Date:   Wed Jun 19 22:06:08 2019 +0900

    Do not integrate below Unity 2017.2

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Author: Masataka SUMI <santarh@gmail.com>
Date:   Wed Jun 19 21:37:06 2019 +0900

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Author: Masataka SUMI <santarh@gmail.com>
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Author: Masataka SUMI <santarh@gmail.com>
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Author: Masataka SUMI <santarh@gmail.com>
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Author: Masataka SUMI <santarh@gmail.com>
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Author: Masataka SUMI <santarh@gmail.com>
Date:   Mon Jun 10 21:24:20 2019 +0900

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UniVRM

License

VRM

"VRM" is a file format for using 3d humanoid avatars (and models) in VR applications.
VRM is based on glTF2.0. If you comply with the MIT license, you are free to use it.

UniVRM

"UniVRM" is a Unity implementation of VRM. It can create, import and export VRM models.

  • Currently UniVRM supports Unity-2018.4LTS+ .Net4.x

Download

  1. Go to the releases page
  2. Download the latest UniVRM-0.xx.unitypackage
  3. Import the downloaded package into the Unity project.
    1. See also UniVRM installation

Script Samples

Documents