hiroj ac63e434c6 Merge pull request #220 from dwango/fix/copy_springbone_value
Copy m_center and m_hitRadius in VRMSpringBone when exporting (Fix #215)
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UniVRM

License

VRM

"VRM" is a file format for using 3d humanoid avatars (and models) in VR applications.
VRM is based on glTF2.0. If you comply with the MIT license, you are free to use it.

UniVRM

"UniVRM" is a Unity implementation of VRM. It can create, import and export VRM models.

  • Currently UniVRM supports Unity 5.6+

Download

  1. Go to the releases page
  2. Download the latest UniVRM-0.xx.unitypackage
  3. Import the downloaded package into the Unity project.
    1. See also UniVRM installation

Script Samples

Documents

Description
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
Readme 125 MiB
Languages
C# 97.9%
HLSL 1%
ShaderLab 0.8%
Python 0.2%