UniVRM/Assets/VRM/Editor
2024-11-19 12:58:52 +09:00
..
AOT
BlendShape
FirstPerson
Format bake 時に SpringBone と LookAt に反映する実装 2024-10-21 22:46:08 +09:00
LookAt GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
Meta abs, name 2024-09-03 18:15:36 +09:00
SkinnedMeshUtility GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
SpringBone use MonoBehaviour.OnValidate 2024-11-19 12:58:52 +09:00
AOT.meta
BlendShape.meta
BuildClass.cs
BuildClass.cs.meta
FirstPerson.meta
Format.meta
LookAt.meta
Meta.meta
SkinnedMeshUtility.meta
SpringBone.meta
VRM.Editor.asmdef Merge branch 'master' of https://github.com/vrm-c/UniVRM into disassemblyVrmShaders6 2024-07-23 20:00:33 +09:00
VRM.Editor.asmdef.meta
VRMExportUnityPackage.cs
VRMExportUnityPackage.cs.meta
VRMMonoBehaviourComparator.cs
VRMMonoBehaviourComparator.cs.meta
VrmPreference.cs
VrmPreference.cs.meta
VrmTopMenu.cs FreezeMesh(正規化) の subOption として FreezeMeshUseCurrentBlendShapeWeight を整理 2024-10-21 15:24:00 +09:00
VrmTopMenu.cs.meta