UniVRM/Assets/VRM10/Editor
2025-04-17 19:23:33 +09:00
..
Components Vrm10EditorUtility.LimitBreakSlider 2025-02-27 13:00:45 +09:00
EditorTool editor, sample 2025-02-05 13:56:13 +09:00
MeshUtility editor, sample 2025-02-05 13:56:13 +09:00
ScriptedImporter node rename 作り直し。parse 終了時に rename が完了している方がよい。 2025-04-17 19:23:33 +09:00
Settings 不要なstringを削除 2023-08-08 15:48:13 +09:00
BuildClass.cs build VRM10Viewer and SimpleViewer 2025-01-28 19:15:00 +09:00
BuildClass.cs.meta build VRM10Viewer and SimpleViewer 2025-01-28 19:15:00 +09:00
Components.meta merge vrm10 2021-01-07 13:37:24 +09:00
EditorTool.meta WIP EditorTool 2021-08-17 20:53:05 +09:00
EnumFlagAttributeDrawer.cs VRM10RotationConstraintEditor 2021-05-18 17:00:21 +09:00
EnumFlagAttributeDrawer.cs.meta VRM10RotationConstraintEditor 2021-05-18 17:00:21 +09:00
MeshUtility.meta Vrm10MeshUtilityDialog 2023-10-24 19:37:46 +09:00
PackageResource.cs UniGLTFLogger を追加 2024-07-16 15:48:50 +09:00
PackageResource.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
ScriptedImporter.meta fix build error in vrm10 2021-01-28 18:33:49 +09:00
Settings.meta EditorImportにて、ユーザーが任意のMaterialDescriptorGeneratorを差し込むための拡張の窓を追加 2023-07-26 15:04:56 +09:00
VRM10.Editor.asmdef Editor からの JointLevel の更新 2024-10-04 13:33:37 +09:00
VRM10.Editor.asmdef.meta merge vrm10 2021-01-07 13:37:24 +09:00
Vrm10EditorUtility.cs Vrm10EditorUtility.LimitBreakSlider 2025-02-27 13:00:45 +09:00
Vrm10EditorUtility.cs.meta Vrm10EditorUtility.LimitBreakSlider 2025-02-27 13:00:45 +09:00
Vrm10ExportDialog.cs editor, sample 2025-02-05 13:56:13 +09:00
Vrm10ExportDialog.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRM10ExportSettings.cs FreezeMesh(正規化) の subOption として FreezeMeshUseCurrentBlendShapeWeight を整理 2024-10-21 15:24:00 +09:00
VRM10ExportSettings.cs.meta VRM10ExportSettings.cs 2021-04-22 20:25:00 +09:00
Vrm10InstanceEditor.cs show if not Application.isPlaying 2025-02-25 23:55:22 +09:00
Vrm10InstanceEditor.cs.meta add custom editor 2022-02-17 17:44:33 +09:00
VRM10MaterialValidator.cs [1.0][exporter]未知のMaterial(Shader)が含まれることを検知 2022-03-07 16:08:17 +09:00
VRM10MaterialValidator.cs.meta [1.0][exporter]未知のMaterial(Shader)が含まれることを検知 2022-03-07 16:08:17 +09:00
Vrm10SerializerGenerator.cs editor, sample 2025-02-05 13:56:13 +09:00
Vrm10SerializerGenerator.cs.meta rename 2022-03-14 17:53:23 +09:00
Vrm10TopMenu.cs 201 2025-01-28 20:05:21 +09:00
Vrm10TopMenu.cs.meta Vrm10TopMenu に MenuItem を集約 2022-03-07 16:34:48 +09:00
VrmAnimationMenu.cs GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
VrmAnimationMenu.cs.meta VrmAnimationExporter 2023-06-15 15:22:32 +09:00