UniVRM/Assets/UniGLTF/Runtime/MeshUtility
2021-06-01 18:24:07 +09:00
..
BindposeGizmo.cs rename namespace MeshUtility to UniGLTF.MeshUtility 2021-06-01 18:09:41 +09:00
BindposeGizmo.cs.meta MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除 2021-04-19 15:19:30 +09:00
BoneMeshEraser.cs rename namespace MeshUtility to UniGLTF.MeshUtility 2021-06-01 18:09:41 +09:00
BoneMeshEraser.cs.meta MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除 2021-04-19 15:19:30 +09:00
BoneNormalizer.cs rename namespace MeshUtility to UniGLTF.MeshUtility 2021-06-01 18:09:41 +09:00
BoneNormalizer.cs.meta MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除 2021-04-19 15:19:30 +09:00
MeshExtensions.cs rename namespace MeshUtility to UniGLTF.MeshUtility 2021-06-01 18:09:41 +09:00
MeshExtensions.cs.meta MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除 2021-04-19 15:19:30 +09:00
MeshIntegrationResult.cs rename namespace MeshUtility to UniGLTF.MeshUtility 2021-06-01 18:09:41 +09:00
MeshIntegrationResult.cs.meta MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除 2021-04-19 15:19:30 +09:00
MeshIntegrator.cs rename namespace MeshUtility to UniGLTF.MeshUtility 2021-06-01 18:09:41 +09:00
MeshIntegrator.cs.meta MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除 2021-04-19 15:19:30 +09:00
MeshIntegratorUtility.cs rename namespace MeshUtility to UniGLTF.MeshUtility 2021-06-01 18:09:41 +09:00
MeshIntegratorUtility.cs.meta MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除 2021-04-19 15:19:30 +09:00
StaticMeshIntegrator.cs rename namespace MeshUtility to UniGLTF.MeshUtility 2021-06-01 18:09:41 +09:00
StaticMeshIntegrator.cs.meta MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除 2021-04-19 15:19:30 +09:00