| .. |
|
AnimationCurveData.cs
|
Fix typo (AnimationProperties)
|
2019-06-09 01:24:06 +09:00 |
|
AnimationCurveData.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
AnimationExporter.cs
|
Merge pull request #278 from saturday06/fix/typo_properties
|
2019-06-25 20:27:38 +09:00 |
|
AnimationExporter.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
AnimationImporter.cs
|
fix animation array copy
|
2019-08-29 17:26:58 +09:00 |
|
AnimationImporter.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
AnimationKeyframeData.cs
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
AnimationKeyframeData.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
BytesReader.cs
|
fix animation array copy
|
2019-08-29 17:26:58 +09:00 |
|
BytesReader.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
FormatterExtensionsGltf.g.cs
|
fix sparse export
|
2020-09-24 17:27:07 +09:00 |
|
FormatterExtensionsGltf.g.cs.meta
|
WIP
|
2019-08-05 18:20:35 +09:00 |
|
glbImporter.cs
|
Fix typo (public class members)
|
2019-06-09 01:23:22 +09:00 |
|
glbImporter.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
GltfDeserializer.g.cs
|
regenerate GltfDeserializer
|
2020-09-24 15:49:13 +09:00 |
|
GltfDeserializer.g.cs.meta
|
implement deserializer generator
|
2019-08-08 20:25:37 +09:00 |
|
gltfExporter.cs
|
fix VRMExporter.Export
|
2020-10-01 19:45:51 +09:00 |
|
gltfExporter.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
gltfImporter.cs
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
gltfImporter.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
ImporterContext.cs
|
use SerializerTypes.Generated
|
2020-09-24 14:53:14 +09:00 |
|
ImporterContext.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
IStorage.cs
|
Fix typo (public class members)
|
2019-06-09 01:23:22 +09:00 |
|
IStorage.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
MaterialExporter.cs
|
fix UseUnlit
|
2020-08-03 15:11:42 +09:00 |
|
MaterialExporter.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
MaterialImporter.cs
|
fix MaterialImporter and TextureTransformTest
|
2020-05-29 16:20:35 +09:00 |
|
MaterialImporter.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
MeshExporter.cs
|
implement MeshExportInfo.DetectVertexColor
|
2020-10-05 15:15:40 +09:00 |
|
MeshExporter.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
MeshImporter.cs
|
load balance BuildMesh
|
2020-07-01 14:24:33 +09:00 |
|
MeshImporter.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
MeshWithMaterials.cs
|
Load Material when importer avoid overwrite #142
|
2019-01-26 17:10:08 +09:00 |
|
MeshWithMaterials.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
NodeImporter.cs
|
If there is empty node name, name nodeindex.
|
2019-08-29 19:02:34 +09:00 |
|
NodeImporter.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
ShaderStore.cs
|
Fix typo (private fields)
|
2019-06-09 00:39:07 +09:00 |
|
ShaderStore.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
StaticMeshIntegrator.cs
|
moved mesh integrator/static mesh integrator to the MeshUtility menu
|
2020-08-31 18:25:33 +09:00 |
|
StaticMeshIntegrator.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
TextureConverter.cs
|
Fix calculation. Make converters public to testing
|
2019-03-15 17:05:26 +09:00 |
|
TextureConverter.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
TextureExportManager.cs
|
#245
|
2020-06-15 17:15:28 +09:00 |
|
TextureExportManager.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
TextureIO.cs
|
In Editor, resized exporting if MasSize setting value is smaller than original image size.
|
2020-08-07 19:16:14 +09:00 |
|
TextureIO.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
TextureItem.cs
|
テクスチャサンプル適用処理を ITextureLoader が持つ
|
2020-09-16 17:20:01 +09:00 |
|
TextureItem.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
TextureLoader.cs
|
テクスチャサンプル適用処理を ITextureLoader が持つ
|
2020-09-16 17:20:01 +09:00 |
|
TextureLoader.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
TextureSamplerUtil.cs
|
Fix #213. Propagate texture properties from src to dst
|
2019-03-11 18:39:20 +09:00 |
|
TextureSamplerUtil.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
TriangleUtil.cs
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
TriangleUtil.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
UnityPath.cs
|
Squashed commit of the following:
|
2020-08-25 17:00:25 +09:00 |
|
UnityPath.cs.meta
|
1.0 からバックポート。こっちで管理する。
|
2020-09-02 19:05:14 +09:00 |
|
ZipArchiveStorage.cs
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |
|
ZipArchiveStorage.cs.meta
|
Move Assets/* (expect Plugins) to Assets/VRM/*
|
2018-12-29 13:21:42 +09:00 |