mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-05-11 04:54:17 -05:00
213 lines
9.2 KiB
C#
213 lines
9.2 KiB
C#
using System;
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using System.Linq;
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using UniGLTF;
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using UnityEngine;
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namespace VRM
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{
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public class VRMExporter : gltfExporter
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{
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protected override IMaterialExporter CreateMaterialExporter()
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{
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return new VRMMaterialExporter();
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}
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public VRMExporter(glTF gltf) : base(gltf)
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{ }
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public new static glTF Export(GameObject go)
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{
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var gltf = new glTF();
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using (var exporter = new VRMExporter(gltf)
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{
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#if VRM_EXPORTER_USE_SPARSE
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// experimental
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UseSparseAccessorForBlendShape=true
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#endif
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})
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{
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_Export(gltf, exporter, go);
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}
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return gltf;
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}
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public static void _Export(glTF gltf, VRMExporter exporter, GameObject go)
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{
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exporter.Prepare(go);
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exporter.Export();
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// avatar
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var animator = go.GetComponent<Animator>();
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if (animator != null)
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{
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var humanoid = go.GetComponent<VRMHumanoidDescription>();
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UniHumanoid.AvatarDescription description = null;
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var nodes = go.transform.Traverse().Skip(1).ToList();
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{
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var isCreated = false;
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if (humanoid != null)
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{
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description = humanoid.GetDescription(out isCreated);
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}
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if (description != null)
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{
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// use description
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gltf.extensions.VRM.humanoid.Apply(description, nodes);
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}
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if (isCreated)
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{
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GameObject.DestroyImmediate(description);
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}
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}
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{
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// set humanoid bone mapping
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var avatar = animator.avatar;
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foreach (HumanBodyBones key in Enum.GetValues(typeof(HumanBodyBones)))
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{
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if (key == HumanBodyBones.LastBone)
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{
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break;
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}
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var transform = animator.GetBoneTransform(key);
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if (transform != null)
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{
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gltf.extensions.VRM.humanoid.SetNodeIndex(key, nodes.IndexOf(transform));
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}
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}
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}
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}
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// morph
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var master = go.GetComponent<VRMBlendShapeProxy>();
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if (master != null)
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{
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var avatar = master.BlendShapeAvatar;
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if (avatar != null)
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{
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var meshes = exporter.Meshes;
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foreach (var x in avatar.Clips)
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{
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gltf.extensions.VRM.blendShapeMaster.Add(x, exporter.Copy.transform, meshes);
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}
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}
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}
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// secondary
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VRMSpringUtility.ExportSecondary(exporter.Copy.transform, exporter.Nodes,
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x => gltf.extensions.VRM.secondaryAnimation.colliderGroups.Add(x),
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x => gltf.extensions.VRM.secondaryAnimation.boneGroups.Add(x)
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);
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// meta(obsolete)
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{
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var meta = exporter.Copy.GetComponent<VRMMetaInformation>();
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if (meta != null)
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{
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gltf.extensions.VRM.meta.author = meta.Author;
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gltf.extensions.VRM.meta.contactInformation = meta.ContactInformation;
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gltf.extensions.VRM.meta.title = meta.Title;
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if (meta.Thumbnail != null)
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{
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gltf.extensions.VRM.meta.texture = TextureIO.ExportTexture(gltf, gltf.buffers.Count - 1, meta.Thumbnail, false);
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}
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gltf.extensions.VRM.meta.licenseType = meta.LicenseType;
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gltf.extensions.VRM.meta.otherLicenseUrl = meta.OtherLicenseUrl;
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gltf.extensions.VRM.meta.reference = meta.Reference;
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}
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}
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// meta
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{
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var _meta = exporter.Copy.GetComponent<VRMMeta>();
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if (_meta != null && _meta.Meta != null)
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{
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var meta = _meta.Meta;
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// info
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gltf.extensions.VRM.meta.version = meta.Version;
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gltf.extensions.VRM.meta.author = meta.Author;
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gltf.extensions.VRM.meta.contactInformation = meta.ContactInformation;
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gltf.extensions.VRM.meta.reference = meta.Reference;
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gltf.extensions.VRM.meta.title = meta.Title;
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if (meta.Thumbnail != null)
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{
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gltf.extensions.VRM.meta.texture = TextureIO.ExportTexture(gltf, gltf.buffers.Count - 1, meta.Thumbnail, false);
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}
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// ussage pemission
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gltf.extensions.VRM.meta.allowedUser = meta.AllowedUser;
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gltf.extensions.VRM.meta.violentUssage = meta.ViolentUssage;
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gltf.extensions.VRM.meta.sexualUssage = meta.SexualUssage;
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gltf.extensions.VRM.meta.commercialUssage = meta.CommercialUssage;
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gltf.extensions.VRM.meta.otherPermissionUrl = meta.OtherPermissionUrl;
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// distribution license
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gltf.extensions.VRM.meta.licenseType = meta.LicenseType;
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if (meta.LicenseType == LicenseType.Other)
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{
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gltf.extensions.VRM.meta.otherLicenseUrl = meta.OtherLicenseUrl;
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}
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}
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}
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// firstPerson
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var firstPerson = exporter.Copy.GetComponent<VRMFirstPerson>();
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if (firstPerson != null)
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{
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if (firstPerson.FirstPersonBone != null)
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{
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gltf.extensions.VRM.firstPerson.firstPersonBone = exporter.Nodes.IndexOf(firstPerson.FirstPersonBone);
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gltf.extensions.VRM.firstPerson.firstPersonBoneOffset = firstPerson.FirstPersonOffset;
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gltf.extensions.VRM.firstPerson.meshAnnotations = firstPerson.Renderers.Select(x => new glTF_VRM_MeshAnnotation
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{
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mesh = exporter.Meshes.IndexOf(x.SharedMesh),
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firstPersonFlag = x.FirstPersonFlag.ToString(),
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}).ToList();
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}
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// lookAt
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{
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var lookAtHead = exporter.Copy.GetComponent<VRMLookAtHead>();
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var lookAt = exporter.Copy.GetComponent<VRMLookAt>();
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if (lookAtHead != null)
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{
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var boneApplyer = exporter.Copy.GetComponent<VRMLookAtBoneApplyer>();
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var blendShapeApplyer = exporter.Copy.GetComponent<VRMLookAtBlendShapeApplyer>();
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if (boneApplyer != null)
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{
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gltf.extensions.VRM.firstPerson.lookAtType = LookAtType.Bone;
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gltf.extensions.VRM.firstPerson.lookAtHorizontalInner.Apply(boneApplyer.HorizontalInner);
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gltf.extensions.VRM.firstPerson.lookAtHorizontalOuter.Apply(boneApplyer.HorizontalOuter);
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gltf.extensions.VRM.firstPerson.lookAtVerticalDown.Apply(boneApplyer.VerticalDown);
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gltf.extensions.VRM.firstPerson.lookAtVerticalUp.Apply(boneApplyer.VerticalUp);
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}
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else if (blendShapeApplyer != null)
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{
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gltf.extensions.VRM.firstPerson.lookAtType = LookAtType.BlendShape;
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gltf.extensions.VRM.firstPerson.lookAtHorizontalOuter.Apply(blendShapeApplyer.Horizontal);
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gltf.extensions.VRM.firstPerson.lookAtVerticalDown.Apply(blendShapeApplyer.VerticalDown);
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gltf.extensions.VRM.firstPerson.lookAtVerticalUp.Apply(blendShapeApplyer.VerticalUp);
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}
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}
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else if (lookAt != null)
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{
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gltf.extensions.VRM.firstPerson.lookAtHorizontalInner.Apply(lookAt.HorizontalInner);
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gltf.extensions.VRM.firstPerson.lookAtHorizontalOuter.Apply(lookAt.HorizontalOuter);
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gltf.extensions.VRM.firstPerson.lookAtVerticalDown.Apply(lookAt.VerticalDown);
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gltf.extensions.VRM.firstPerson.lookAtVerticalUp.Apply(lookAt.VerticalUp);
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}
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}
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}
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// materials
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foreach (var m in exporter.Materials)
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{
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gltf.extensions.VRM.materialProperties.Add(glTF_VRM_Material.CreateFromMaterial(m, exporter.Textures));
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}
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}
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}
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}
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