using System; using System.Linq; using UniGLTF; using UnityEngine; namespace VRM { public class VRMExporter : gltfExporter { protected override IMaterialExporter CreateMaterialExporter() { return new VRMMaterialExporter(); } public VRMExporter(glTF gltf) : base(gltf) { } public new static glTF Export(GameObject go) { var gltf = new glTF(); using (var exporter = new VRMExporter(gltf) { #if VRM_EXPORTER_USE_SPARSE // experimental UseSparseAccessorForBlendShape=true #endif }) { _Export(gltf, exporter, go); } return gltf; } public static void _Export(glTF gltf, VRMExporter exporter, GameObject go) { exporter.Prepare(go); exporter.Export(); // avatar var animator = go.GetComponent(); if (animator != null) { var humanoid = go.GetComponent(); UniHumanoid.AvatarDescription description = null; var nodes = go.transform.Traverse().Skip(1).ToList(); { var isCreated = false; if (humanoid != null) { description = humanoid.GetDescription(out isCreated); } if (description != null) { // use description gltf.extensions.VRM.humanoid.Apply(description, nodes); } if (isCreated) { GameObject.DestroyImmediate(description); } } { // set humanoid bone mapping var avatar = animator.avatar; foreach (HumanBodyBones key in Enum.GetValues(typeof(HumanBodyBones))) { if (key == HumanBodyBones.LastBone) { break; } var transform = animator.GetBoneTransform(key); if (transform != null) { gltf.extensions.VRM.humanoid.SetNodeIndex(key, nodes.IndexOf(transform)); } } } } // morph var master = go.GetComponent(); if (master != null) { var avatar = master.BlendShapeAvatar; if (avatar != null) { var meshes = exporter.Meshes; foreach (var x in avatar.Clips) { gltf.extensions.VRM.blendShapeMaster.Add(x, exporter.Copy.transform, meshes); } } } // secondary VRMSpringUtility.ExportSecondary(exporter.Copy.transform, exporter.Nodes, x => gltf.extensions.VRM.secondaryAnimation.colliderGroups.Add(x), x => gltf.extensions.VRM.secondaryAnimation.boneGroups.Add(x) ); // meta(obsolete) { var meta = exporter.Copy.GetComponent(); if (meta != null) { gltf.extensions.VRM.meta.author = meta.Author; gltf.extensions.VRM.meta.contactInformation = meta.ContactInformation; gltf.extensions.VRM.meta.title = meta.Title; if (meta.Thumbnail != null) { gltf.extensions.VRM.meta.texture = TextureIO.ExportTexture(gltf, gltf.buffers.Count - 1, meta.Thumbnail, false); } gltf.extensions.VRM.meta.licenseType = meta.LicenseType; gltf.extensions.VRM.meta.otherLicenseUrl = meta.OtherLicenseUrl; gltf.extensions.VRM.meta.reference = meta.Reference; } } // meta { var _meta = exporter.Copy.GetComponent(); if (_meta != null && _meta.Meta != null) { var meta = _meta.Meta; // info gltf.extensions.VRM.meta.version = meta.Version; gltf.extensions.VRM.meta.author = meta.Author; gltf.extensions.VRM.meta.contactInformation = meta.ContactInformation; gltf.extensions.VRM.meta.reference = meta.Reference; gltf.extensions.VRM.meta.title = meta.Title; if (meta.Thumbnail != null) { gltf.extensions.VRM.meta.texture = TextureIO.ExportTexture(gltf, gltf.buffers.Count - 1, meta.Thumbnail, false); } // ussage pemission gltf.extensions.VRM.meta.allowedUser = meta.AllowedUser; gltf.extensions.VRM.meta.violentUssage = meta.ViolentUssage; gltf.extensions.VRM.meta.sexualUssage = meta.SexualUssage; gltf.extensions.VRM.meta.commercialUssage = meta.CommercialUssage; gltf.extensions.VRM.meta.otherPermissionUrl = meta.OtherPermissionUrl; // distribution license gltf.extensions.VRM.meta.licenseType = meta.LicenseType; if (meta.LicenseType == LicenseType.Other) { gltf.extensions.VRM.meta.otherLicenseUrl = meta.OtherLicenseUrl; } } } // firstPerson var firstPerson = exporter.Copy.GetComponent(); if (firstPerson != null) { if (firstPerson.FirstPersonBone != null) { gltf.extensions.VRM.firstPerson.firstPersonBone = exporter.Nodes.IndexOf(firstPerson.FirstPersonBone); gltf.extensions.VRM.firstPerson.firstPersonBoneOffset = firstPerson.FirstPersonOffset; gltf.extensions.VRM.firstPerson.meshAnnotations = firstPerson.Renderers.Select(x => new glTF_VRM_MeshAnnotation { mesh = exporter.Meshes.IndexOf(x.SharedMesh), firstPersonFlag = x.FirstPersonFlag.ToString(), }).ToList(); } // lookAt { var lookAtHead = exporter.Copy.GetComponent(); var lookAt = exporter.Copy.GetComponent(); if (lookAtHead != null) { var boneApplyer = exporter.Copy.GetComponent(); var blendShapeApplyer = exporter.Copy.GetComponent(); if (boneApplyer != null) { gltf.extensions.VRM.firstPerson.lookAtType = LookAtType.Bone; gltf.extensions.VRM.firstPerson.lookAtHorizontalInner.Apply(boneApplyer.HorizontalInner); gltf.extensions.VRM.firstPerson.lookAtHorizontalOuter.Apply(boneApplyer.HorizontalOuter); gltf.extensions.VRM.firstPerson.lookAtVerticalDown.Apply(boneApplyer.VerticalDown); gltf.extensions.VRM.firstPerson.lookAtVerticalUp.Apply(boneApplyer.VerticalUp); } else if (blendShapeApplyer != null) { gltf.extensions.VRM.firstPerson.lookAtType = LookAtType.BlendShape; gltf.extensions.VRM.firstPerson.lookAtHorizontalOuter.Apply(blendShapeApplyer.Horizontal); gltf.extensions.VRM.firstPerson.lookAtVerticalDown.Apply(blendShapeApplyer.VerticalDown); gltf.extensions.VRM.firstPerson.lookAtVerticalUp.Apply(blendShapeApplyer.VerticalUp); } } else if (lookAt != null) { gltf.extensions.VRM.firstPerson.lookAtHorizontalInner.Apply(lookAt.HorizontalInner); gltf.extensions.VRM.firstPerson.lookAtHorizontalOuter.Apply(lookAt.HorizontalOuter); gltf.extensions.VRM.firstPerson.lookAtVerticalDown.Apply(lookAt.VerticalDown); gltf.extensions.VRM.firstPerson.lookAtVerticalUp.Apply(lookAt.VerticalUp); } } } // materials foreach (var m in exporter.Materials) { gltf.extensions.VRM.materialProperties.Add(glTF_VRM_Material.CreateFromMaterial(m, exporter.Textures)); } } } }