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Editor
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rename Texture2D.Resize to Reinitialize
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2022-10-05 19:45:40 +09:00 |
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Runtime
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外力をキャラクターごとに設定するように変更
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2022-10-20 15:31:59 +09:00 |
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Samples~
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UniVRM-0.105.0.
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2022-10-06 21:31:48 +09:00 |
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Tests
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Add ControlRigGenerationOption
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2022-09-16 17:02:29 +09:00 |
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Tests.PlayMode
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Replace System.Numerics to UnityEngine
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2022-02-16 16:38:18 +09:00 |
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vrmlib
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後から来た方が勝つ
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2022-10-06 21:16:44 +09:00 |
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Editor.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |
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package.json
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UniGLTF_Samples 漏れ
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2022-10-07 16:35:15 +09:00 |
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package.json.meta
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MeshUtilityファイルの移動、vrm10のpackage.json
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2021-01-14 20:24:51 +09:00 |
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Runtime.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |
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Tests.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |
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Tests.PlayMode.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |
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vrmlib.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |