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後から来た方が勝つ
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@@ -27,7 +27,8 @@ namespace VrmLib
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public void Add(string key, BufferAccessor accessor)
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{
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VertexBuffers.Add(key, accessor);
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// if exists, over write
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VertexBuffers[key] = accessor;
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}
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public bool TryGetValue(string key, out BufferAccessor accessor)
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