| .. |
|
MaterialIO
|
Add comments
|
2025-08-21 15:06:00 +09:00 |
|
MaterialIO.meta
|
format directory structure about VRM material IO
|
2022-11-04 15:45:05 +09:00 |
|
VRMData.cs
|
ForceGltfNodeUniqueName
|
2025-04-17 20:07:26 +09:00 |
|
VRMData.cs.meta
|
add VRMData.cs
|
2021-09-01 21:26:50 +09:00 |
|
VRMException.cs
|
add VRMData.cs
|
2021-09-01 21:26:50 +09:00 |
|
VRMException.cs.meta
|
add VRMData.cs
|
2021-09-01 21:26:50 +09:00 |
|
VRMExporter.cs
|
UniGLTFLogger
|
2025-02-05 03:47:56 +09:00 |
|
VRMExporter.cs.meta
|
VRM/Runtime/Format から UnityEngine 依存を除去
|
2020-12-01 20:26:34 +09:00 |
|
VrmGeometryBackup.cs
|
VRMFirstPerson 無い時がある
|
2024-11-06 14:33:23 +09:00 |
|
VrmGeometryBackup.cs.meta
|
bake 時に SpringBone と LookAt に反映する実装
|
2024-10-21 22:46:08 +09:00 |
|
VRMImporterContext.cs
|
Revert "Merge pull request #2637 from ousttrue/fix/node_name_unique"
|
2025-04-17 18:10:34 +09:00 |
|
VRMImporterContext.cs.meta
|
VRM/Runtime/Format から UnityEngine 依存を除去
|
2020-12-01 20:26:34 +09:00 |
|
VRMImporterContextExtensions.cs
|
mv VRMShaders namespace to UniGLTF
|
2024-07-20 23:47:45 +09:00 |
|
VRMImporterContextExtensions.cs.meta
|
ReadMeta 復活
|
2021-03-19 16:58:49 +09:00 |
|
VRMMToonTextureImporter.cs
|
mv VRMShaders namespace to UniGLTF
|
2024-07-20 23:47:45 +09:00 |
|
VRMMToonTextureImporter.cs.meta
|
Refactor Texture enumeration to TextureSetImport
|
2021-05-26 21:22:34 +09:00 |
|
VrmTextureDescriptorGenerator.cs
|
mv VRMShaders namespace to UniGLTF
|
2024-07-20 23:47:45 +09:00 |
|
VrmTextureDescriptorGenerator.cs.meta
|
mv TextureSetImporter TextureDescriptorGenerator
|
2021-05-27 15:36:52 +09:00 |
|
VrmUtility.cs
|
UniGLTFLogger
|
2025-02-05 03:47:56 +09:00 |
|
VrmUtility.cs.meta
|
HighLevel API
|
2022-01-25 19:55:11 +09:00 |