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46 lines
1.9 KiB
Markdown
46 lines
1.9 KiB
Markdown
# v0.43
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## ※Important Information※
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The errors in VRM output from earlier versions (UniVRM 0.41 and before) have been fixed since v0.42. However, this fix comes along with the following impact:
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* The exported VRM data in v0.42 or later cannot be imported correctly in the earlier versions
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When exporting VRM data using UniVRM, please check which version you use to make VRM model.
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If you are using UniVRM to import VRM data, please update UniVRM to the latest version as soon as you can.
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## BlendShape Object Bug Fix:
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In v0.42, BlendShape.Clips will not be saved if you try to save clips in the following order:
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* Import VRM
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* Close Unity (BlendShape.Clips are not saved in the disk)
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* Start Unity
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* BlendShapeProxy.Clips in `model_name.BlendShapes / BlendShape` are empty
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↑ Empty status
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↑ Valid status
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This issue has been fixed in v0.43.
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## How to restore empty BlendShape resulted by v0.42:
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Either way described below can restore BlendShape clips once UniVRM is updated to v0.43.
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1. Right click VRM file and select Reimport.
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2. Add restore option in menu for empty Blendshape clips (v0.42):
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↑ Click the gear icon on the top and select `Restore`.
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The BlendShape clips set before will be back (the BlendShape clips in the same folder).
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## Other Fixes:
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* Normal map conversion fix at runtime loading: https://github.com/ousttrue/UniGLTF/issues/21
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* Added the argument: VRMSpringBone.Setup(force)https://github.com/dwango/UniVRM/commit/b99e7cb9a47de77280eece57d6ed5e7718e848db
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