UniVRM/Assets
2021-04-20 14:03:06 +09:00
..
StreamingAssets
UniGLTF StandardMap の AssetKey の比較を修正 2021-04-20 14:03:06 +09:00
VRM mv Assets/VRM/Editor/Format/HumanoidValidator.cs to Assets/UniGLTF/Editor/UniGLTF/Validation/HumanoidValidator.cs 2021-04-20 12:54:51 +09:00
VRM.Samples GetBytesWithMime を VRMShaders に移動 2021-04-12 18:17:24 +09:00
VRM10 UniGLTF.M17N 2021-04-19 20:55:46 +09:00
VRM10.Samples implement build meta 2021-04-01 13:37:05 +09:00
VRMShaders TextureImporterConfigurator を VRMShaders.GLTF.IO.Editor に移動 2021-04-19 15:13:15 +09:00
StreamingAssets.meta
UniGLTF.meta UniGLTF を移動して、admdef を調整 2020-11-24 18:59:56 +09:00
VRM.meta
VRM.Samples.meta
VRM10.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRM10.Samples.meta add VRM10Viewer sample 2021-01-29 19:06:04 +09:00
VRMShaders.meta mv Assets/VRM/MToon,UniUnlit,ShaderProperty to Assets/VRMShaders 2020-06-19 12:56:57 +09:00