UniVRM/ProjectSettings
2021-10-14 17:57:20 +09:00
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AudioManager.asset Make UniVRM into the unity project 2018-12-28 22:45:33 +09:00
ClusterInputManager.asset Make UniVRM into the unity project 2018-12-28 22:45:33 +09:00
DynamicsManager.asset Make UniVRM into the unity project 2018-12-28 22:45:33 +09:00
EditorBuildSettings.asset Make UniVRM into the unity project 2018-12-28 22:45:33 +09:00
EditorSettings.asset Setup solution/project files 2018-12-28 23:05:21 +09:00
GraphicsSettings.asset Standard を GraphicsSettings に追加 2021-09-09 15:20:13 +09:00
InputManager.asset Make UniVRM into the unity project 2018-12-28 22:45:33 +09:00
NavMeshAreas.asset Make UniVRM into the unity project 2018-12-28 22:45:33 +09:00
NetworkManager.asset Make UniVRM into the unity project 2018-12-28 22:45:33 +09:00
PackageManagerSettings.asset update settings 2021-08-04 15:02:26 +09:00
Physics2DSettings.asset Make UniVRM into the unity project 2018-12-28 22:45:33 +09:00
PresetManager.asset MeshExportInfo 2020-10-01 18:57:07 +09:00
ProjectSettings.asset update settings 2021-08-04 15:02:26 +09:00
ProjectVersion.txt VRMShaders.GLTF.IO.Runtime 以下のディレクトリ整理 2021-10-14 17:57:20 +09:00
QualitySettings.asset Make UniVRM into the unity project 2018-12-28 22:45:33 +09:00
TagManager.asset Tags and layers 2021-09-09 20:45:00 +09:00
TimeManager.asset Make UniVRM into the unity project 2018-12-28 22:45:33 +09:00
UnityConnectSettings.asset Make UniVRM into the unity project 2018-12-28 22:45:33 +09:00
VFXManager.asset MeshExportInfo 2020-10-01 18:57:07 +09:00
XRSettings.asset update settings 2021-08-04 15:02:26 +09:00