Masataka SUMI
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22bb8ba01b
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VRMShaders.GLTF.IO.Runtime 以下のディレクトリ整理
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2021-10-14 17:57:20 +09:00 |
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3ce6322cf0
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Tags and layers
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2021-09-09 20:45:00 +09:00 |
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a8b059931a
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Standard を GraphicsSettings に追加
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2021-09-09 15:20:13 +09:00 |
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8fdca3b75a
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update settings
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2021-08-04 15:02:26 +09:00 |
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62c273fe3b
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開発バージョンを Unity-2019 に変更 #1126
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2021-08-04 14:43:36 +09:00 |
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ousttrue
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8d9de7a9d4
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Validation, 多言語化を UniGLTF 配下に移動
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2021-04-19 15:37:50 +09:00 |
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b8334ae645
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pull JsonSchema. debug
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2021-04-14 17:38:30 +09:00 |
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5f86ffe842
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VrmLib.Coordinates.Vrm1
https://github.com/vrm-c/vrm-specification/issues/205
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2021-02-16 18:06:16 +09:00 |
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a8566292d5
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UniGLTF を移動して、admdef を調整
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2020-11-24 18:59:56 +09:00 |
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568ac29216
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fix glTF_KHR_materials_unlit. glTF_KHR_texture_transform, targetNames
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2020-11-20 12:16:16 +09:00 |
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c1a7c82507
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MeshExportInfo
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2020-10-01 18:57:07 +09:00 |
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d721e9a8b1
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version
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2020-10-01 15:33:09 +09:00 |
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c90c98e443
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BindposeGizmo.cs
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2020-08-25 18:49:50 +09:00 |
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957cfc8ec1
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Unity-2018.4. ScriptingRuntimeVersion: 1
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2020-06-23 14:10:26 +09:00 |
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8ab44470cd
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mv Assets/VRM/MToon,UniUnlit,ShaderProperty to Assets/VRMShaders
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2020-06-19 12:56:57 +09:00 |
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90a19c0fa3
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Update Unity version from 5.6.7f1 to 2018.4.23f1
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2020-06-01 19:32:55 +09:00 |
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ce2c2d2892
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implement deserializer generator
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2019-08-08 20:25:37 +09:00 |
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yutopp
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4dbfba11f7
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Update minimum support Unity version to 5.6.7f1
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2019-03-06 18:53:49 +09:00 |
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ed14b1800a
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Unity-5.6.3p1
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2018-12-29 22:09:54 +09:00 |
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yutopp
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c130b69023
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Setup solution/project files
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2018-12-28 23:05:21 +09:00 |
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yutopp
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005dee9d5a
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Make UniVRM into the unity project
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2018-12-28 22:45:33 +09:00 |
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