UniVRM/Assets/VRM10/Runtime/Components/Vrm10Runtime
2024-09-24 17:37:00 +09:00
..
ControlRig GetComponent を置き換え。 2024-07-24 22:09:30 +09:00
ControlRig.meta mv 2023-02-20 19:21:36 +09:00
FastSpringBoneBufferFactory.cs IVrm10SpringBoneRuntime.InitializeAsync 2024-09-24 14:37:31 +09:00
FastSpringBoneBufferFactory.cs.meta IVrm10SpringBoneRuntime.InitializeAsync 2024-09-24 14:37:31 +09:00
Vrm10FastSpringboneRuntime.cs comment 2024-09-24 16:11:33 +09:00
Vrm10FastSpringboneRuntime.cs.meta rename Vrm10RuntimeSpringBone to Vrm10FastSpringboneRuntime 2024-09-20 15:27:00 +09:00
Vrm10FastSpringboneRuntimeStandalone.cs typo 2024-09-24 17:37:00 +09:00
Vrm10FastSpringboneRuntimeStandalone.cs.meta Vrm10FastSpringboneRuntimeStandalone 2024-09-20 16:44:12 +09:00
Vrm10Runtime.cs IVrm10SpringBoneRuntime.InitializeAsync 2024-09-24 14:37:31 +09:00
Vrm10Runtime.cs.meta Vrm10Instance と Vrm10Runtime で責務を整理する 2022-04-11 15:50:53 +09:00
Vrm10RuntimeExpression.cs fix comment 2023-08-17 20:41:34 +09:00
Vrm10RuntimeExpression.cs.meta Vrm10RuntimeExpression 2022-04-11 16:03:22 +09:00
Vrm10RuntimeLookAt.cs LookAtEyeDirection を Yaw, Pitch 二値に縮小。 2023-08-18 18:13:02 +09:00
Vrm10RuntimeLookAt.cs.meta Vrm10RuntimeLookAt 2022-04-11 16:16:43 +09:00