UniVRM/Assets/VRMShaders/GLTF
2022-06-02 18:41:17 +09:00
..
IO Test追加。Application.dataPath のひとつ上が AssetDatabase の root になる。 2022-06-02 18:41:17 +09:00
UniUnlit Rename to UniUnlitUtil and Use UniUnlitUtil.ShaderName 2021-09-27 21:01:10 +09:00
IO.meta Refactoring VRMShaders directory & asmdef 2021-04-08 20:19:37 +09:00
UniUnlit.meta Refactoring VRMShaders directory & asmdef 2021-04-08 20:19:37 +09:00