UniVRM/Assets/VRM/Runtime/Format
2023-10-20 19:16:20 +09:00
..
glTF_VRM_BlendShape.cs FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
glTF_VRM_BlendShape.cs.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
glTF_VRM_extensions.cs rename UniVrmPackageVersion to PackageVersion 2023-10-20 19:16:20 +09:00
glTF_VRM_extensions.cs.meta glTF_VRM_extensions.TryDeserilize 2020-12-02 15:27:31 +09:00
glTF_VRM_FirstPerson.cs Remove Obsolete method 2022-11-03 17:33:16 +09:00
glTF_VRM_FirstPerson.cs.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
glTF_VRM_Humanoid.cs mv CachedEnum namespace to UniGLTF.Utils 2022-09-07 15:59:35 +09:00
glTF_VRM_Humanoid.cs.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
glTF_VRM_Material.cs VRM/Runtime/Format から UnityEngine 依存を除去 2020-12-01 20:26:34 +09:00
glTF_VRM_Material.cs.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
glTF_VRM_Meta.cs Remove Obsolete method 2022-11-03 17:33:16 +09:00
glTF_VRM_Meta.cs.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
glTF_VRM_SecondaryAnimation.cs FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
glTF_VRM_SecondaryAnimation.cs.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
VRMDeserializer.g.cs MsgPack と Json を共用にするための Generics ListTreeNode を 単純な型 JsonNode で置き換え 2021-02-09 15:15:38 +09:00
VRMDeserializer.g.cs.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
VRMException.cs FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
VRMException.cs.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
VRMSerializer.g.cs export empty dictionary. version 0.63.2 2021-01-08 13:12:25 +09:00
VRMSerializer.g.cs.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00
VRMSpecVersion.cs merge vrm10 2021-01-07 13:37:24 +09:00
VRMSpecVersion.cs.meta FolderとAsmdef整理。Runtime, Editor, Tests 2020-12-01 19:54:13 +09:00