yutopp 38eea5ff15 Merge pull request #139 from dwango/feature/fix_shaders_for_any_platforms
Fix normal maps are broken on Android(and also iOS) platforms
2019-01-25 15:07:20 +09:00
2018-12-29 22:09:54 +09:00
2019-01-09 16:16:16 +09:00
2018-12-28 23:40:21 +09:00
2018-03-29 01:54:16 +09:00
2019-01-09 17:01:27 +09:00
2019-01-24 19:30:30 +09:00
2019-01-24 19:28:21 +09:00

UniVRM

License

VRM

"VRM" is a file format for using 3d humanoid avatars (and models) in VR applications.
VRM is based on glTF2.0. If you comply with the MIT license, you are free to use it.

UniVRM

"UniVRM" is a Unity implementation of VRM. It can create, import and export VRM models.

  • Currently UniVRM supports Unity 5.6+

Download

  1. Go to the releases page
  2. Download the latest UniVRM-0.xx.unitypackage
  3. Import the downloaded package into the Unity project.
    1. See also UniVRM installation

Script Samples

Documents

Description
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
Readme 125 MiB
Languages
C# 97.9%
HLSL 1%
ShaderLab 0.8%
Python 0.2%