UniVRM/Assets/VRM10/Runtime/Components/Constraint
2022-02-04 18:51:47 +09:00
..
ConstraintAxes.cs refactor (1.0, constraint): rename AxesMaskExtensions.Freeze -> Mask 2022-02-04 18:51:47 +09:00
ConstraintAxes.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
ConstraintDestination.cs fix postition and rotation 2021-05-18 17:01:19 +09:00
ConstraintDestination.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
ConstRaintException.cs fix 2021-05-18 17:04:16 +09:00
ConstRaintException.cs.meta fix 2021-05-18 17:04:16 +09:00
ConstraintSource.cs constraint rotation:local to local only に縮小。 2021-12-28 16:39:17 +09:00
ConstraintSource.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
TR.cs GetSourceCoords 2021-05-18 17:01:18 +09:00
TR.cs.meta TR 2021-05-18 17:00:23 +09:00
TransformExtensions.cs merge vrm10 2021-01-07 13:37:24 +09:00
TransformExtensions.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRM10Constraint.cs constraint rotation:local to local only に縮小。 2021-12-28 16:39:17 +09:00
VRM10Constraint.cs.meta implement Constraint 2021-04-01 15:00:17 +09:00
VRM10RotationConstraint.cs refactor (1.0, constraint): rename AxesMaskExtensions.Freeze -> Mask 2022-02-04 18:51:47 +09:00
VRM10RotationConstraint.cs.meta implement Constraint 2021-04-01 15:00:17 +09:00
VRM10RotationOffset.cs RotationOffset 2021-05-18 17:00:21 +09:00
VRM10RotationOffset.cs.meta RotationOffset 2021-05-18 17:00:21 +09:00
VRM10RotationPositionConstraintBase.cs change (1.0, constraint): default value of axes should enable all axes 2022-02-04 13:27:21 +09:00
VRM10RotationPositionConstraintBase.cs.meta position/rotation constraint の共通部分を VRM10PostionRotationConstraintEditorBase にまとめた 2021-05-18 17:01:16 +09:00