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Development
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Unity6.0で開いて変わったところ
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2025-05-28 14:46:23 +09:00 |
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UI Toolkit
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VRM10MainView
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2025-03-07 19:15:51 +09:00 |
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UniGLTF
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UniVRM-0.130.0
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2025-08-27 13:30:29 +09:00 |
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UniGLTF_Samples
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ForceTransformUniqueName.Process
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2025-04-17 03:13:22 +09:00 |
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VRM
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UniVRM-0.130.0
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2025-08-27 13:30:29 +09:00 |
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VRM_0x_and_10_Samples
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UniGLTFLogger
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2025-02-05 03:47:56 +09:00 |
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VRM_Samples
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BlittableModelLevelの最適化
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2025-06-30 02:40:04 +09:00 |
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VRM10
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phi to pitch. theta to yaw.
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2025-09-26 14:17:42 +09:00 |
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VRM10_Samples
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Merge branch 'master' into customShaderImport
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2025-08-22 16:46:37 +09:00 |
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DefaultVolumeProfile.asset
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Unity6.0で開いて変わったところ
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2025-05-28 14:46:23 +09:00 |
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DefaultVolumeProfile.asset.meta
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Unity6.0で開いて変わったところ
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2025-05-28 14:46:23 +09:00 |
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Development.meta
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Add non-public package for development & use urp
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2024-07-23 20:47:06 +09:00 |
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UI Toolkit.meta
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VRM10MainView
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2025-03-07 19:15:51 +09:00 |
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UniGLTF_Samples.meta
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GltfViewer
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2022-10-03 14:16:17 +09:00 |
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UniGLTF.meta
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UniGLTF を移動して、admdef を調整
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2020-11-24 18:59:56 +09:00 |
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UniversalRenderPipelineGlobalSettings.asset
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compatibility mode is off
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2025-05-28 17:49:51 +09:00 |
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UniversalRenderPipelineGlobalSettings.asset.meta
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Add non-public package for development & use urp
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2024-07-23 20:47:06 +09:00 |
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VRM_0x_and_10_Samples.meta
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VRM_BOTH_Samples to VRM_0x_and_10_Samples
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2022-10-20 14:53:14 +09:00 |
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VRM_Samples.meta
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copy Samples~ to under Assets
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2021-10-14 19:28:31 +09:00 |
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VRM.meta
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Move Assets/* (expect Plugins) to Assets/VRM/*
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2018-12-29 13:21:42 +09:00 |
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VRM10_Samples.meta
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copy Samples~ to under Assets
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2021-10-14 19:28:31 +09:00 |
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VRM10.meta
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merge vrm10
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2021-01-07 13:37:24 +09:00 |