UniVRM/Assets
2021-06-01 18:24:07 +09:00
..
StreamingAssets
UniGLTF MeshUtility.Humanoid を UniHumanoid.Humanoid に移動 2021-06-01 18:24:07 +09:00
VRM rename namespace MeshUtility to UniGLTF.MeshUtility 2021-06-01 18:09:41 +09:00
VRM.Samples rename namespace MeshUtility to UniGLTF.MeshUtility 2021-06-01 18:09:41 +09:00
VRM10 MeshUtility.Humanoid を UniHumanoid.Humanoid に移動 2021-06-01 18:24:07 +09:00
VRM10.Samples mv SubAssetKey 2021-05-24 20:12:19 +09:00
VRMShaders Add complex test to MetallicRoughnessConverter 2021-05-27 22:45:21 +09:00
StreamingAssets.meta
UniGLTF.meta UniGLTF を移動して、admdef を調整 2020-11-24 18:59:56 +09:00
VRM.meta
VRM.Samples.meta
VRM10.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRM10.Samples.meta add VRM10Viewer sample 2021-01-29 19:06:04 +09:00
VRMShaders.meta mv Assets/VRM/MToon,UniUnlit,ShaderProperty to Assets/VRMShaders 2020-06-19 12:56:57 +09:00