UniVRM/Assets/VRM/Runtime/IO/MaterialIO
thoxey 88588bf111 Adds a new trio of utility classes
These allow for the creation of materialdescriptorgenerators that use the current render pipeline
2023-07-25 12:23:25 +01:00
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BuiltInRP specify a Shader instead of a string in MaterialDescriptor. 2022-12-05 17:21:20 +09:00
URP specify a Shader instead of a string in MaterialDescriptor. 2022-12-05 17:21:20 +09:00
BuiltInRP.meta fix directory name cases 2022-11-04 16:28:04 +09:00
URP.meta format directory structure about VRM material IO 2022-11-04 15:45:05 +09:00
VRMRenderPipelineMaterialDescriptorGeneratorUtility.cs Adds a new trio of utility classes 2023-07-25 12:23:25 +01:00
VRMRenderPipelineMaterialDescriptorGeneratorUtility.cs.meta Adds a new trio of utility classes 2023-07-25 12:23:25 +01:00