UniVRM/Assets/UniGLTF/Tests/UniGLTF
ousttrue d3243fcda7 テスト追加
HasNormal が true にならない
2022-07-14 15:32:38 +09:00
..
4x4_gray_import_as_linear.png Add glTF PBR Material color space test. 2021-05-19 20:12:46 +09:00
4x4_gray_import_as_linear.png.meta add SafeMarshalCopy 2021-12-22 15:24:32 +09:00
4x4_gray_import_as_normal_map.png Add test textures. 2021-05-21 20:51:28 +09:00
4x4_gray_import_as_normal_map.png.meta add SafeMarshalCopy 2021-12-22 15:24:32 +09:00
4x4_gray_import_as_srgb.png Add glTF PBR Material color space test. 2021-05-19 20:12:46 +09:00
4x4_gray_import_as_srgb.png.meta add SafeMarshalCopy 2021-12-22 15:24:32 +09:00
AssetTests.cs asset に対する UnityEngine.Object.DestroyImmediate の挙動確認 2021-03-17 12:35:43 +09:00
AssetTests.cs.meta asset に対する UnityEngine.Object.DestroyImmediate の挙動確認 2021-03-17 12:35:43 +09:00
CacheEnumTest.cs コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
CacheEnumTest.cs.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
EditorTextureSerializerTests.cs GLTF to Gltf 2022-02-10 18:53:18 +09:00
EditorTextureSerializerTests.cs.meta Rename 2021-05-21 20:01:37 +09:00
GlbParserTests.cs GLTF to Gltf 2022-02-10 18:53:18 +09:00
GlbParserTests.cs.meta Editor Import においてファイルシステムに展開されうる Asset の Name は、大文字小文字の違いは同一として判断する 2021-10-15 17:04:57 +09:00
GltfJsonUtilTests.cs fix extensionUsed to extensionsUsed 2022-07-11 17:13:37 +09:00
GltfJsonUtilTests.cs.meta extensionUsed の更新を自動化する準備 2021-12-16 15:25:32 +09:00
GltfLoadTests.cs AnimatedMorphCube quantize for blendshape is not implemented. 2022-05-26 22:06:52 +09:00
GltfLoadTests.cs.meta add VRM_TEST_MODELS 2021-03-17 20:58:46 +09:00
JsonDeserializeTests.cs コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
JsonDeserializeTests.cs.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
M17NTest.cs Fix incorrect value caching of M17N 2021-05-13 00:52:51 +09:00
M17NTest.cs.meta Fix incorrect value caching of M17N 2021-05-13 00:52:51 +09:00
MaterialTests.cs Deserialize で glTFExtensionImport を作ろうとしている。作成済み。 2022-05-31 13:24:18 +09:00
MaterialTests.cs.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
MatrixTests.cs matrix extraction may X-Mirror 2021-07-01 15:05:10 +09:00
MatrixTests.cs.meta matrix extraction may X-Mirror 2021-07-01 15:05:10 +09:00
MeshDataTests.cs テスト追加 2022-07-14 15:32:38 +09:00
MeshDataTests.cs.meta テスト追加 2022-07-14 15:32:38 +09:00
MeshExportValidatorTests.cs merge MeshExportSettings to GltfExportSettings 2021-06-29 20:25:58 +09:00
MeshExportValidatorTests.cs.meta Add test cases for validating null materials 2021-05-13 23:08:31 +09:00
MeshTests.cs GetIndicesFromAccessor to GetIndicesFromAccessorIndex. test 修正。 triangle flip しなくなった. および UNSIGNED_BYTE ないところ。 2022-02-16 13:15:21 +09:00
MeshTests.cs.meta accessor test 2021-03-25 17:24:13 +09:00
NativeArrayTests.cs 挙動の変化に追随 2022-06-10 13:39:26 +09:00
NativeArrayTests.cs.meta add test 2022-01-25 13:35:24 +09:00
New Material.mat Add glTF PBR Material color space test. 2021-05-19 20:12:46 +09:00
New Material.mat.meta Add glTF PBR Material color space test. 2021-05-19 20:12:46 +09:00
NumericTests.cs Replace System.Numerics to UnityEngine 2022-02-16 16:38:18 +09:00
NumericTests.cs.meta mv VrmLib.SpanLike to UniGLTF.SpanLike 2021-10-06 20:44:02 +09:00
TextureEnumerateTests.cs IByteBuffer and glTFBuffer decoupling. 2021-10-27 19:01:42 +09:00
TextureEnumerateTests.cs.meta TextureImportParam.ExtractKey 2021-03-25 14:49:56 +09:00
TextureTests.cs Test の Dispose が足りないところを修正 2022-01-26 14:17:59 +09:00
TextureTests.cs.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
UniGLTFTests.cs Replace System.Numerics to UnityEngine 2022-02-16 16:38:18 +09:00
UniGLTFTests.cs.meta コード整理、UniGLTF/Runtime, Editor, Tests 2020-12-01 17:10:13 +09:00
UnityEngineAndNumerics.cs Replace System.Numerics to UnityEngine 2022-02-16 16:38:18 +09:00
UnityEngineAndNumerics.cs.meta Replace System.Numerics to UnityEngine 2022-02-16 16:38:18 +09:00