AnimatedMorphCube quantize for blendshape is not implemented.

This commit is contained in:
ousttrue 2022-05-26 22:06:52 +09:00
parent d19e5c77be
commit b09f00f6a7

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@ -10,6 +10,14 @@ namespace UniGLTF
{
public class GltfLoadTests
{
static string[] Skip = new string[]
{
"BrainStem",
"RiggedSimple",
"RecursiveSkeletons",
"AnimatedMorphCube",
};
static IEnumerable<FileInfo> EnumerateGltfFiles(DirectoryInfo dir)
{
if (dir.Name == ".git")
@ -66,16 +74,6 @@ namespace UniGLTF
return data.ToGlbBytes();
}
// Unsolved Animation Export issue
//
// QuaternionToEuler: Input quaternion was not normalized
//
static string[] Skip = new string[]
{
"BrainStem",
"RiggedSimple"
};
static void RuntimeLoadExport(FileInfo gltf, int subStrStart)
{
GltfData data = null;
@ -150,10 +148,12 @@ namespace UniGLTF
static bool Exclude(FileInfo f)
{
// RecursiveSkeletons/glTF-Binary/RecursiveSkeletons.glb
if (f.Directory.Parent.Name == "RecursiveSkeletons")
foreach (var skip in Skip)
{
return true;
if (f.Directory.Parent.Name == skip)
{
return true;
}
}
return false;