UniVRM/Assets/VRM/Editor
2021-06-03 18:32:43 +09:00
..
BlendShape Validation, 多言語化を UniGLTF 配下に移動 2021-04-19 15:37:50 +09:00
FirstPerson add ValidationContext 2021-05-07 15:10:26 +09:00
Format MeshExportInfo.Renderers 2021-06-03 18:32:43 +09:00
LookAt
Meta rename namespace MeshUtility to UniGLTF.MeshUtility 2021-06-01 18:09:41 +09:00
SkinnedMeshUtility rename namespace MeshUtility to UniGLTF.MeshUtility 2021-06-01 18:09:41 +09:00
SpringBone rename namespace MeshUtility to UniGLTF.MeshUtility 2021-06-01 18:09:41 +09:00
BlendShape.meta
CIBuild.cs check UNITY_EDITOR error 2021-01-28 17:53:06 +09:00
CIBuild.cs.meta check UNITY_EDITOR error 2021-01-28 17:53:06 +09:00
FirstPerson.meta
Format.meta
LookAt.meta
Meta.meta
SkinnedMeshUtility.meta
SpringBone.meta
VRM.Editor.asmdef refactoring vrm shaders asmdef 2021-04-08 20:59:43 +09:00
VRM.Editor.asmdef.meta
VRMDeserializerGenerator.cs
VRMDeserializerGenerator.cs.meta
VRMExportUnityPackage.cs fix unitypackage 2021-01-04 19:31:17 +09:00
VRMExportUnityPackage.cs.meta
VRMMonoBehaviourComparator.cs
VRMMonoBehaviourComparator.cs.meta
VrmPreference.cs fix SettingsProvider 2021-05-28 16:55:27 +09:00
VrmPreference.cs.meta VRM10 VrmPreference を VRM に移動 2021-04-19 15:16:15 +09:00
VRMSerializerGenerator.cs export empty dictionary. version 0.63.2 2021-01-08 13:12:25 +09:00
VRMSerializerGenerator.cs.meta