Commit Graph

94 Commits

Author SHA1 Message Date
ousttrue
8b8f21f536 fix text. MeshExportInfo.Create 2021-06-03 20:04:30 +09:00
ousttrue
66f0411218 integrate MeshWithRenderer to MeshExportInfo 2021-06-03 19:42:30 +09:00
ousttrue
ce98d54976 IBlendShapeFilter 2021-06-03 18:14:38 +09:00
ousttrue
a5cbb05046 rename 2021-06-02 13:53:54 +09:00
ousttrue
178835a02d コード整理 2021-06-02 13:48:46 +09:00
Masataka SUMI
c456c9ddf7 mv MaterialImporter MaterialDescriptorGenerator 2021-05-27 16:00:16 +09:00
Masataka SUMI
adbe16e154 mv GetTextureImportParamSet Get 2021-05-27 15:37:38 +09:00
Masataka SUMI
a4a5b1d0cb mv TextureSetImporter TextureDescriptorGenerator 2021-05-27 15:36:52 +09:00
Masataka SUMI
157c7091f7 follow test 2021-05-27 15:35:45 +09:00
Masataka SUMI
a6d730d15f Refactor Texture enumeration to TextureSetImport 2021-05-26 21:22:34 +09:00
oO
5b07a4382c Add test cases for validating null mesh 2021-05-25 19:15:39 +09:00
Masataka SUMI
709fe25783 SubAssetKey の使用を厳格化 2021-05-24 23:28:43 +09:00
ousttrue
b3645b9599 fix TextureExportTest 2021-05-24 18:43:24 +09:00
Masataka SUMI
b11da32ed2 Add test textures. 2021-05-21 20:51:28 +09:00
Masataka SUMI
9fcd2abc58 Force copy texture if texture type was "Normal map". 2021-05-21 20:51:13 +09:00
Masataka SUMI
890e410d26 Rename 2021-05-21 20:01:37 +09:00
Masataka SUMI
751e1697ce Add Tests 2021-05-21 19:48:46 +09:00
Masataka SUMI
e9a8c2ea0d Add Tests 2021-05-21 19:40:42 +09:00
Masataka SUMI
ef929de895 rename & use interface 2021-05-20 20:55:51 +09:00
ousttrue
c1930ca040
Merge pull request #961 from Santarh/refactorTextureSerializer
Refactoring Serializing Textures
2021-05-20 18:35:09 +09:00
Masataka SUMI
f88e8d7286 Refactoring Serializing Textures 2021-05-20 18:23:26 +09:00
ousttrue
f591c87498 test の コンパイル 2021-05-20 17:42:21 +09:00
ousttrue
0ca5f97639
Merge pull request #958 from ousttrue/fix/scripted_importer_acxes
Fix/scripted importer axes
2021-05-20 17:35:03 +09:00
Masataka SUMI
4f32ccfd52 Add glTF PBR Material color space test. 2021-05-19 20:12:46 +09:00
ousttrue
22cb1372be axis の複数形は、axes
not axises
2021-05-19 17:28:10 +09:00
ousttrue
91d39f5fba materialsがsubmeshより多くて null を含む場合をValidationErrorにする #946 2021-05-17 13:47:51 +09:00
ousttrue
361bcd9762
Merge pull request #946 from oocytanb/fix/add_tests_for_validating_null_materials
Add test cases for validating null materials
2021-05-17 12:31:15 +09:00
ousttrue
db93e9390f
Merge pull request #944 from Santarh/throwExportNonReadableTexture
Exporter can export compressed or non-readable texture.
2021-05-14 12:47:04 +09:00
oO
c34bb2f0d4 Add test cases for validating null materials 2021-05-13 23:08:31 +09:00
Masataka SUMI
b8f2d37ccf Export Texture with specified Color Space. 2021-05-13 20:57:35 +09:00
oO
07ff382635 Fix incorrect value caching of M17N 2021-05-13 00:52:51 +09:00
Masataka SUMI
14151cb12d Rename 2021-05-07 20:30:02 +09:00
oO
e0445e3b88 Add null check to MeshWithRenderer 2021-05-01 16:37:02 +09:00
ousttrue
01241ac7be StandardMap の AssetKey の比較を修正 2021-04-20 14:03:06 +09:00
ousttrue
1cee06e83e add test 2021-04-20 13:49:21 +09:00
ousttrue
32abd901ea Test追加。GltfMaterialImporter.GetMaterialParam 2021-04-16 13:36:48 +09:00
ousttrue
e35bc5f2fe GetBytesWithMime を VRMShaders に移動
* UniGLTF.GltfTextureExporter.GetBytesWithMime を VRMShaders.AssetTextureUtil.GetTextureBytesWithMime に移動
* テスト NotReadable, Compressed を VRMShaders に移動
* テスト用リソース Resources/4x4.png と 4x4compressed.DDS を VRMShaders に移動
2021-04-12 18:17:24 +09:00
ousttrue
608caf1e74 DivideVertexBuffer option 2021-04-12 15:13:07 +09:00
ousttrue
6b9ab0db37 重複頂点が増えないように修正 2021-04-12 14:45:17 +09:00
ousttrue
ceb884d82c SharedVertexBufferTest, DividedVertexBufferTest 2021-04-12 13:59:29 +09:00
ousttrue
bbb5b0384c 2018仕様に修正 2021-04-08 21:12:17 +09:00
Masataka SUMI
8eaceb6c8e Refactoring VRMShaders directory & asmdef 2021-04-08 20:19:37 +09:00
ousttrue
5a07539302 skip RiggedSimple 2021-04-05 18:08:52 +09:00
ousttrue
9321aa3d72 skip BrainStem 2021-04-05 17:50:06 +09:00
ousttrue
4e7db0ac16 GltfSampleModelsTest_BrainStem 2021-04-05 15:55:25 +09:00
ousttrue
3f774b3bde add export test
#836
2021-04-05 15:51:09 +09:00
ousttrue
002e8c6060 rename AssetTextureUtil.UseAsset to AssetTextureUtil.IsTextureEditorAsset 2021-04-05 13:15:13 +09:00
ousttrue
27fa5dbc60 VRMShaders.TextureExporter, AssetTextureUtil 2021-04-02 18:35:02 +09:00
ousttrue
d28f700997 移動 VRMShaders.TextureExporter
#726 separate AssetTextureUtil
2021-04-02 18:14:27 +09:00
ousttrue
d76031588b fix ExportMetallicSmoothnessOcclusion
#836
2021-04-02 13:47:23 +09:00