ousttrue
|
cb3b0a6ac8
|
VRMFirstPerson 無い時がある
|
2024-11-06 14:33:23 +09:00 |
|
ousttrue
|
56b3024a1e
|
bake 時に SpringBone と LookAt に反映する実装
|
2024-10-21 22:46:08 +09:00 |
|
ousttrue
|
badc8a54e0
|
vrm-0.x blendshape clip import 時の mesh index check
|
2024-09-26 19:41:34 +09:00 |
|
ousttrue
|
15301ba48d
|
[vrm0][firstperson] skip -1
|
2024-09-26 15:50:09 +09:00 |
|
ousttrue
|
51b51f7bf9
|
0x to 0X
|
2024-09-19 16:43:19 +09:00 |
|
ousttrue
|
612e04c8e1
|
rename. prefix to Vrm0x
|
2024-09-19 15:06:08 +09:00 |
|
ousttrue
|
ee3ce66034
|
IVRM0SpringBoneRuntime
|
2024-09-19 14:35:05 +09:00 |
|
ousttrue
|
c584f2850f
|
go.AddComponent<Animator>() が既存で失敗する対策
|
2024-09-06 14:24:08 +09:00 |
|
iruca3
|
8881882873
|
Introduce ImporterContextSettings for handling loading animation and
axes conversion.
Refs: https://github.com/vrm-c/UniVRM/pull/1719#discussion_r908105469
|
2024-08-17 13:35:27 +09:00 |
|
Masataka SUMI
|
8bffa2f571
|
remember instance assigning
|
2024-08-02 18:37:26 +09:00 |
|
Masataka SUMI
|
67e008a984
|
Refactor BuiltIn MaterialDescriptorGenerator
|
2024-08-02 01:23:01 +09:00 |
|
Masataka SUMI
|
9667f2cfb8
|
Implements UrpGltfDefaultMaterialImporter
|
2024-08-02 01:19:50 +09:00 |
|
Masataka SUMI
|
6dba5bdf71
|
VRM10 ScriptedImporter can detect project's RenderPipeline or select manually.
|
2024-07-30 23:12:02 +09:00 |
|
Masataka SUMI
|
23f387a7c8
|
add RenderPipeline considering to gltf/vrm/vrm10 exporters
|
2024-07-29 22:28:35 +09:00 |
|
Masataka SUMI
|
f5d40b4d85
|
Refactor about detecting the RenderPipeline
|
2024-07-29 21:59:14 +09:00 |
|
ousttrue
|
7ef4f50558
|
Humanoid.Get_GetBoneTransform を追加
Animator.GetBoneTransform のために GetComponent しているところの Export Error を修正するついでに、
Animator.GetBoneTransform と Humanoid.GetBoneTransform 両対応とした(vrm-0.x と vrm-1.0 両方)。
|
2024-07-25 14:28:59 +09:00 |
|
ousttrue
|
be20563059
|
GetComponent を置き換え。
TryGetComponent
GetComponentOrThrow(拡張関数)
GetComponentOrNull(拡張関数)
sample と test は据え置き
|
2024-07-24 22:09:30 +09:00 |
|
Masataka SUMI
|
47681f7677
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into disassemblyVrmShaders6
|
2024-07-23 20:00:33 +09:00 |
|
Masataka SUMI
|
e9da5e2b7b
|
mv VRMShaders namespace to UniGLTF
|
2024-07-20 23:47:45 +09:00 |
|
Masataka SUMI
|
a5f75194c0
|
mv VRM0.X material io files from VRMShaders.VRM.IO.Runtime to VRM
|
2024-07-18 23:51:13 +09:00 |
|
ousttrue
|
42a3014e7a
|
UniGLTFLogger を追加
[System.Diagnostics.Conditional("VRM_DEVELOP")] により呼び出しが消滅する。
|
2024-07-16 15:48:50 +09:00 |
|
Isamu Mogi
|
de61e50493
|
VRM0のMToonエクスポート時にノーマルマップテクスチャをglTFのマテリアルにもエクスポートするようにした
|
2024-07-05 20:23:17 +09:00 |
|
Masataka SUMI
|
9ce2304a53
|
If MaterialDescriptorGenerator is not specified, automatically determine it.
|
2024-04-30 16:35:48 +09:00 |
|
ousttrue
|
8ff3faa857
|
rename UniVrmPackageVersion to PackageVersion
|
2023-10-20 19:16:20 +09:00 |
|
ousttrue
|
443e0048bd
|
VRMVersionをリネームして場所移動。VRM10から参照できるようになる。 assets.generator に使う。
|
2023-10-20 18:10:42 +09:00 |
|
thoxey
|
88588bf111
|
Adds a new trio of utility classes
These allow for the creation of materialdescriptorgenerators that use the current render pipeline
|
2023-07-25 12:23:25 +01:00 |
|
ousttrue
|
48ebe7e081
|
Merge pull request #2064 from ousttrue/fix/broken_springbone_no_throw
springbone の import で throw しない
|
2023-06-06 13:04:08 +09:00 |
|
ousttrue
|
cd6db6d127
|
human bone の index が -1 になりうる?
|
2023-06-05 17:01:32 +09:00 |
|
ousttrue
|
69b952257a
|
VRMSpringUtility.LoadSecondary 関数が throw しないように修正
fix #2023
SpringBone は不完全になるが throw しない。
|
2023-05-15 13:07:16 +09:00 |
|
amamagi
|
e663091fee
|
feat: Add ITextureDeserializer parameter to Vrm10.LoadXXXAsync() and VrmUtility.LoadXXXAsync()
|
2023-01-11 11:43:58 +09:00 |
|
Masataka SUMI
|
0a7ac08dac
|
specify a Shader instead of a string in MaterialDescriptor.
|
2022-12-05 17:21:20 +09:00 |
|
Masataka SUMI
|
3ad42a262e
|
fix
|
2022-12-05 17:05:21 +09:00 |
|
Masataka SUMI
|
847b2703bc
|
Remove concrete VRM shader's info from UniGLTF.
|
2022-12-05 17:03:48 +09:00 |
|
Masataka SUMI
|
2f915b4777
|
Take off responsibility of determining shaders from ImporterContext.
|
2022-12-05 16:30:43 +09:00 |
|
Masataka SUMI
|
ecebd7b715
|
Add baseColorFactor migration of older vrm file
|
2022-11-16 18:32:51 +09:00 |
|
Masataka SUMI
|
77e87eba38
|
rename vrm material importer class names
|
2022-11-10 21:38:36 +09:00 |
|
Masataka SUMI
|
bd63c7e14f
|
mv function of importing material name
|
2022-11-10 21:30:13 +09:00 |
|
Masataka SUMI
|
9f16a268a6
|
rename
|
2022-11-10 21:26:02 +09:00 |
|
Masataka SUMI
|
521f0e9871
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into fixEmissionColorSpace
|
2022-11-07 14:14:33 +09:00 |
|
Masataka SUMI
|
6503493438
|
Migrate materials when importing a VRM 0.x model.
|
2022-11-04 23:39:57 +09:00 |
|
Masataka SUMI
|
d0d845ab2a
|
Remove supporting legacy vrm shaders.
|
2022-11-04 21:48:54 +09:00 |
|
Masataka SUMI
|
36e9ca8605
|
fix directory name cases
|
2022-11-04 16:28:04 +09:00 |
|
Masataka SUMI
|
6fe4f9ac24
|
stop inheritance
|
2022-11-04 16:11:45 +09:00 |
|
Masataka SUMI
|
1ff83272de
|
format directory structure about VRM material IO
|
2022-11-04 15:45:05 +09:00 |
|
Masataka SUMI
|
77272ac6e7
|
rename glTF material exporters
|
2022-11-04 15:37:52 +09:00 |
|
Masataka SUMI
|
326bdf9efc
|
Merge branch 'master' of https://github.com/vrm-c/UniVRM into refactorMaterialExporter
|
2022-11-04 14:28:16 +09:00 |
|
ousttrue
|
1ca2d14100
|
Merge pull request #1904 from Santarh/suppressPreprocessor
Use static getter instead of preprocessors.
|
2022-11-04 14:06:37 +09:00 |
|
Masataka SUMI
|
f8ac8075e7
|
use static getter instead of preprocessors.
|
2022-11-03 20:58:14 +09:00 |
|
Masataka SUMI
|
7a0745b5cd
|
Remove Obsolete method
|
2022-11-03 17:33:16 +09:00 |
|
Masataka SUMI
|
6446b7b0fa
|
mv
|
2022-11-03 02:14:31 +09:00 |
|