ousttrue
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9dc582150b
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implement PositionHandle for VRM10SpringBoneCollider
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2022-07-06 17:28:29 +09:00 |
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ousttrue
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d02bdd3d5f
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Merge pull request #1629 from notargs/feature/use_gizmo_selected
OnDrawGizmosではなくOnDrawGizmosSelectedを利用する
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2022-04-22 19:54:07 +09:00 |
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notargs
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247b9347e9
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OnDrawGizmos -> OnDrawGizmosSelected
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2022-04-22 19:51:35 +09:00 |
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ousttrue
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f9fa1752eb
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simple
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2022-04-11 17:39:20 +09:00 |
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ousttrue
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36d697fdb4
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copy settings
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2022-04-11 17:13:38 +09:00 |
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ousttrue
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d9280d0aa5
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[ContextMenu("AddJointsToAllChild0")]
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2022-04-11 17:09:43 +09:00 |
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ousttrue
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8ba9fa5555
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gizmo color
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2022-01-12 18:12:54 +09:00 |
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ousttrue
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3ef65aab5a
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SpringBone gizmo
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2022-01-11 14:48:41 +09:00 |
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notargs
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46bc49a343
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Remove SpringBoneLogic & Vrm10InstanceSpringBone logics
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2021-10-05 18:49:08 +09:00 |
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ousttrue
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098d0458a1
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remove waning
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2021-06-08 18:22:06 +09:00 |
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ousttrue
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e3ffffbd6f
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SpringBone 末端の仕様変更
https://github.com/vrm-c/vrm-specification/pull/255
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2021-06-01 17:03:56 +09:00 |
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ousttrue
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b2f342d7e1
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rename VRM10SpringJoint to VRM10SpringBoneJoint
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2021-06-01 16:55:34 +09:00 |
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ousttrue
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3f09717236
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Feature10/spring bone editor (#994)
* SceneView switch
* VRM10ControllerEditor を分割
* VRM10/Editor/Components/VRM10ControllerSceneView.cs
* LookAtEditor, SpringBoneEditor
* VRM10SpringBoneColliderGroup and VRM10SpringBone to VRM10ControllerSpringBone. not MonoBehaviour
* ReorderableList
* VRM10Window.cs
* SpringBoneTreeView
* ScrollView
* rename
* VRM10SpringBoneColliderEditor
* SelectedGUIBase
* spring name
* VRM10SpringBoneCollider gizmo to handle
* SelectedGUI
* 再度、VRM10SpringBoneColliderGroup を MonoBehaviour へ。SerializedObject の参照の都合
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2021-06-01 16:00:49 +09:00 |
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ousttrue
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3d4b10da12
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VRM10SpringBoneColliderGroup の null 防御
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2021-05-06 13:45:01 +09:00 |
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ousttrue
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a507266df4
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VRM10SpringBoneCollider is MonoBehaviour
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2021-04-30 13:30:23 +09:00 |
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ousttrue
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cff9dfadd8
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VRM10SpringBone.m_center を VRM10Controller.SpringBoneCenter に移動 (SpringごとではなくModel全体の設定に)
springの設定ではなくて、springが動く環境の設定。アプリが任意に設定する想定。
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2021-04-16 17:12:46 +09:00 |
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ousttrue
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fc5e767680
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OnDrawGizmosSelected
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2021-04-16 17:00:36 +09:00 |
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ousttrue
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6ff0e6a34f
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SpringBoneManager 廃止
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2021-04-15 19:45:16 +09:00 |
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ousttrue
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a13258785f
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VRM10SpringBone を SpringBone にした。
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2021-04-15 19:26:15 +09:00 |
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ousttrue
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405188f737
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remove VRM10SpringBoneColliderGroup.Reset. importer が誤動作する
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2021-04-13 20:48:56 +09:00 |
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ousttrue
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572354079d
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implement SpringBone
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2021-04-01 14:15:24 +09:00 |
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ousttrue
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9b45fb9f72
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exclude checkbox
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2021-01-22 15:55:55 +09:00 |
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ousttrue
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a61c3f92df
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restore spring gizmo
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2021-01-22 15:45:02 +09:00 |
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ousttrue
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1a28a18e29
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fix comment
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2021-01-22 15:34:58 +09:00 |
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ousttrue
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178c51ddec
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Joint別パラメーターを実装
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2021-01-22 15:31:14 +09:00 |
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ousttrue
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0484f02198
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VRM10SpringBoneManager.cs
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2021-01-20 18:36:39 +09:00 |
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ousttrue
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e05daa1524
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WIP SpringBone
* JsonSchema更新
* シリアライザ修正
#635
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2021-01-20 18:36:39 +09:00 |
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ousttrue
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2e067a92f5
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gizmo
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2021-01-20 18:36:38 +09:00 |
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ousttrue
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3b0cccdfab
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prefix VRM10
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2021-01-20 18:36:38 +09:00 |
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ousttrue
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d53942a7bd
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merge vrm10
* MeshUtility を UniGLTF 下に移動
* Assets/VRM10 を追加
* JsonSchemaからのコード生成 UniGLTF/Editor/Generator を追加
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2021-01-07 13:37:24 +09:00 |
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