yutopp
077a6d8ddb
Merge pull request #145 from dwango/fix_asset_assign_for_avoid_overwrite
...
Fix asset assign for avoid overwrite
2019-01-28 16:54:07 +09:00
ousttrue
7a09b59307
Load and assign VRMBlendShapeProxy.BlendShapeAvatar when importer avoid overwrite #142
2019-01-26 17:19:08 +09:00
ousttrue
fcbea02954
Load Material when importer avoid overwrite #142
2019-01-26 17:10:08 +09:00
ousttrue
1ccef789c4
Fix exporter logic that getting node.mesh index #140
2019-01-26 16:12:10 +09:00
yutopp
885823748a
Add comments
2019-01-23 23:59:02 +09:00
yutopp
21dad1497e
Remove conditions for WEBGL when exporting normal map textures
2019-01-23 23:51:25 +09:00
yutopp
69ff1c7fa9
Switch logics in the shader instead of C#
...
Co-authored-by: Masataka SUMI <santarh@gmail.com>
Co-authored-by: junichi_hirose <junichi_hirose@dwango.co.jp>
2019-01-23 22:27:34 +09:00
ousttrue
6b5edd383d
Merge pull request #131 from dwango/organize_menu
...
UniGLTF menu to VRM/UniGLTF. UniVRM menu to VRM/UniVRM
2019-01-22 01:17:32 +09:00
ousttrue
d35e42b2c4
UniGLTF menu to VRM/UniGLTF. UniVRM menu to VRM/UniVRM
2019-01-21 16:20:47 +09:00
yutopp
38a0a7a715
Remove draco related fields to ignore extensions field. Extensions are already checked by 'ExtentionsUsed' field, it is safe to remove
2019-01-17 20:58:58 +09:00
yutopp
d2709ea4fd
Change a logic to check draco to a way written in the specification
2019-01-17 19:06:46 +09:00
yutopp
120dc42901
Fix a default value of glTFTexture.bufferView (Use 0 intead to save compatibility).
2019-01-17 15:00:16 +09:00
yutopp
66d8adc191
Fix validation configs for JsonSchema when converting to glb bytes
2019-01-16 17:40:19 +09:00
yutopp
da2f7b8490
Add experimental expoter option. Enable error checks for glTF
2019-01-15 17:56:44 +09:00
yutopp
8479c7c9b2
Add a test for glTF components. Fix json schema to export them correctly by using JsonSchema
2019-01-15 16:07:15 +09:00
ousttrue
e6829b268f
bug fix !
2019-01-11 17:26:09 +09:00
ousttrue
221e1e573d
Fixed build warnings
2019-01-10 23:18:12 +09:00
ousttrue
0108d018e0
Allow external root
2019-01-10 18:44:57 +09:00
ousttrue
612df39e0b
Merge pull request #102 from saturday06/limit-gltf-material-emissiveFactor
...
Round glTF2.0 materials[].emissiveFactor value to its maximum limit
2019-01-09 23:37:34 +09:00
ousttrue
7fee636df8
Merge pull request #110 from saturday06/fix-invalid-gltf-value-output
...
Remove invalid json like `meshes[].primitives[].targets[].TANGENT = -1`
2019-01-09 23:35:13 +09:00
ousttrue
43eae3e9e9
UNIGLTF_DEVELOP to VRM_DEVELOP #97
2019-01-09 16:03:06 +09:00
yutopp
5dec92c374
Call base constructor
2019-01-07 14:48:51 +09:00
yutopp
29ca308f80
Use uint instead of UInt32. A base type of enums must be underlying types and uint is same as UInt32. (ref: https://docs.microsoft.com/ja-jp/dotnet/csharp/language-reference/keywords/uint )
2019-01-07 14:44:58 +09:00
Isamu Mogi
da2fb76fd4
Remove invalid json like meshes[].primitives[].targets[].TANGENT = -1
...
In UniVRM v0.45 invalid glTF json values like
`meshes[].primitives[].targets[].TANGENT = -1` had been removed
by UniGLTF.JsonSerializableBase.SerializeMembers(). But it was disabled
unexpectedly since v0.46's following commit:
a85b9699e7 (diff-6d81c3ba04eb19e159e64767f9dd1325L36)
Now call UniGLTF.GLTFJsonFormatter.GLTFValue() explicitly to run serializable's
SerializeMembers() for removing those values that restores UniVRM v0.45
behavior without reflections.
Fixes #105
2019-01-04 02:40:23 +09:00
Isamu Mogi
9986e5615e
Round glTF2.0 materials[].emissiveFactor value to its maximum limit
2018-12-31 00:55:34 +09:00
yutopp
7938679772
Move Assets/* (expect Plugins) to Assets/VRM/*
2018-12-29 13:21:42 +09:00