Masataka SUMI
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68b6f7e0a0
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use renderQueue in MaterialImporterParam in VRM 0.x
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2021-05-10 20:13:53 +09:00 |
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Masataka SUMI
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14151cb12d
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Rename
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2021-05-07 20:30:02 +09:00 |
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ousttrue
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52f516d443
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test 追加. VRMMaterialImporterの interface を調整
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2021-04-16 13:24:46 +09:00 |
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ousttrue
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da49aa0b2c
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rename VRMMtoonMaterialImporter to VRMMaterialImporter
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2021-04-15 15:05:48 +09:00 |
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ousttrue
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2c3ec107ec
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MaterialImportParam
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2021-03-29 14:39:51 +09:00 |
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ousttrue
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b421ad7369
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VRMShaders.TextureFactory
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2021-03-25 20:23:58 +09:00 |
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ousttrue
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64b97295b5
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add TextureImportParam.{Offset,Scale}
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2021-03-24 20:32:41 +09:00 |
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ousttrue
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7cf9895b02
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VRMShaders.GetTextureParam
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2021-03-24 15:52:51 +09:00 |
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ousttrue
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95ee01b41f
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GetTextureParam
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2021-03-23 21:51:18 +09:00 |
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ousttrue
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3d85986f2e
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MetallicFactor and RoughnessFactor
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2021-03-17 15:29:59 +09:00 |
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ousttrue
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02b7ffd5e2
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fix material rename
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2021-03-16 16:07:21 +09:00 |
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ousttrue
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16764421ee
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VRMEditorImporterContext
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2021-03-08 21:39:22 +09:00 |
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ousttrue
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f3454d55e9
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remove AltTask. replace IAwaitCaller
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2021-03-02 18:04:43 +09:00 |
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ousttrue
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48c9c6ee73
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WIP GltfScriptedImporter
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2021-02-24 18:13:24 +09:00 |
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ousttrue
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282a81e894
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動いた
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2021-02-19 14:30:10 +09:00 |
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ousttrue
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912664768f
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merge MaterialItemBase to MaterialFactory
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2021-02-15 13:49:49 +09:00 |
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c7e0191685
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CreateMaterialAsyncFunc
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2021-02-12 21:22:46 +09:00 |
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153ec536e6
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TextureItem to MaterialFactory.GetTextureAsync
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2021-02-12 20:32:05 +09:00 |
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ousttrue
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e2b2495e1c
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* MaterialImporter を MaterialItem に分解
* MaterialImporter を interface から delegate に格下げ
* UniUnlit の導入により不要になった ShaderStore を削除
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2021-02-10 20:14:13 +09:00 |
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ousttrue
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2ba6b4fc31
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MaterialImporter.GetTextureFunc を引数に
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2021-02-10 17:51:15 +09:00 |
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ousttrue
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90e9766190
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VRM/Runtime/Format から UnityEngine 依存を除去
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2020-12-01 20:26:34 +09:00 |
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