Commit Graph

27 Commits

Author SHA1 Message Date
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00a55fd24a Fixed BoneNormalizer 2018-07-30 17:02:22 +09:00
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2cd29895ab Bind bone before normalization 2018-07-30 16:40:14 +09:00
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92501ae8ab Code cleanups 2018-07-30 15:55:51 +09:00
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063343f855 Changed BoneNormalizer.Execute interface 2018-07-30 15:33:27 +09:00
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25042439e1 Separate MeshExtensions 2018-07-25 17:49:50 +09:00
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9599ffe1b6 Organized source code 2018-07-25 16:35:42 +09:00
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1e25f3efd0 Implemented VRMExportSettings.Export 2018-07-20 17:04:51 +09:00
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e03e51b7df Fixed boneweights for mesh without boneweights in normalization 2018-07-11 21:22:09 +09:00
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bb3a62e232 Update BoneNormalizer 2018-05-21 14:31:34 +09:00
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bf26163c43 Implement normalization for MeshRenderer 2018-05-20 05:24:26 +09:00
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6dba52f14f skip !GameObject.activeSelf 2018-05-20 05:06:35 +09:00
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6fef371608 Fixed index format for UNITY_2017_3_OR_NEWER 2018-04-19 13:52:05 +09:00
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b7445eac90 add vertexCount zero check 2018-04-19 13:45:06 +09:00
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035811fc54 cleanup bake BlendShape 2018-04-17 22:35:52 +09:00
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162a431486 allow empty blendShape 2018-04-17 22:14:22 +09:00
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dfffe67f5e fix blendShape length check 2018-04-17 20:57:16 +09:00
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a42aa7e575 fix normal and tangents BlendShape in BoneNormalizer 2018-04-17 13:57:52 +09:00
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563f345add fix warning 2018-04-06 14:06:19 +09:00
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2bc3a48d6b fix and optimize normalize blendShape. 2018-04-05 17:34:13 +09:00
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e4eac42918 fix BlendShape bake 2018-04-05 16:14:28 +09:00
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690556e074 normalize tangents 2018-04-05 15:25:25 +09:00
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8b4521ae81 fix rootBone in BoneNormalizer 2018-04-03 16:26:27 +09:00
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13951bd027 fix BlendShape rotation 2018-04-02 19:18:01 +09:00
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a4f07f97a6 fix blendShape scale 2018-04-02 14:42:50 +09:00
G21
12b2a011c0 add ForceTPose 2018-03-30 19:05:20 +09:00
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abb04d821a fix duplicate code 2018-03-30 04:33:01 +09:00
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2b34694ab3 add VRM scripts 2018-03-27 19:46:11 +09:00