ousttrue
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98b13abf1c
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Merge branch 'master' into burstCompatible
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2025-07-14 17:32:51 +09:00 |
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ousttrue
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4862189ce2
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UniVRM-0.129.3
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2025-07-10 17:24:15 +09:00 |
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AoiKamishiro
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6c741cf348
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BlittableJointMutableの最適化
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2025-06-30 02:40:04 +09:00 |
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AoiKamishiro
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24f5b10a63
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BlittableColliderの最適化
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2025-06-30 02:40:04 +09:00 |
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AoiKamishiro
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8ff75be0f5
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mathematicsパッケージの参照追加
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2025-06-30 02:40:04 +09:00 |
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ousttrue
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e12f875bb3
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UniVRM-0.129.2
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2025-06-20 13:24:10 +09:00 |
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ousttrue
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736740c157
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UniVRM-0.130.0
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2025-06-12 13:06:30 +09:00 |
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ousttrue
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dab2e2de3f
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nullcheck つきの初期姿勢
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2025-06-05 12:46:02 +09:00 |
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ousttrue
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d113c030a2
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UniVRM-0.129.1
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2025-05-15 15:04:49 +09:00 |
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ousttrue
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766d2f2cae
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"com.unity.test-framework": "1.4.6"
from "com.unity.feature.development": "1.0.1"
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2025-05-15 14:52:17 +09:00 |
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ousttrue
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271d2ae6b6
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生成元を修正
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2025-05-14 13:27:55 +09:00 |
|
Masataka SUMI
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202246628f
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add menu in VRM0.X SpringBone ColliderGroup
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2025-05-03 02:07:34 +09:00 |
|
Masataka SUMI
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0ade61d0c3
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Revert Handle Gizmo in VRM0X SpringBone Collider Group
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2025-05-03 02:00:08 +09:00 |
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ousttrue
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167498852e
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ForceGltfNodeUniqueName
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2025-04-17 20:07:26 +09:00 |
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ousttrue
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ea826146e6
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node rename 作り直し。parse 終了時に rename が完了している方がよい。
vrm-0.x, vrm-1.0, vrma に対して実装した。
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2025-04-17 19:23:33 +09:00 |
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ousttrue
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81f74e1e7f
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Revert "Merge pull request #2637 from ousttrue/fix/node_name_unique"
This reverts commit ed5988e25a, reversing
changes made to cc1f8c0fc9.
# Conflicts:
# Assets/UniGLTF/Runtime/UniGLTF/IO/GltfData.cs
# Assets/UniGLTF/Runtime/UniGLTF/IO/GltfDuplicatedNameConversionRule.cs
# Assets/UniGLTF/Runtime/UniGLTF/IO/ImporterContext.cs
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2025-04-17 18:10:34 +09:00 |
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ousttrue
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6ead0f2099
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GltfDuplicatedNameConversionRule.FixNames
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2025-04-17 15:33:16 +09:00 |
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ousttrue
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93abcc8c68
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UniVRM-0.129.0
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2025-04-17 15:02:47 +09:00 |
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ousttrue
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68ad0e9a68
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Merge branch 'master' into fix/force_unique_name
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2025-04-17 15:00:04 +09:00 |
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ousttrue
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58e0084c39
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IAwaitCaller, GltfDuplicatedNameConversionRule, children != null
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2025-04-17 14:03:54 +09:00 |
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ousttrue
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84248730d5
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BuildHumanAvatarFromMap の中で ForceTransformUniqueName.Process しない
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2025-04-16 15:49:34 +09:00 |
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ousttrue
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823fb087f5
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BuildHumanAvatarFromMap.BuildHumanAvatarFromMap forceRename
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2025-04-16 15:44:48 +09:00 |
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ousttrue
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f184f29fa9
|
AvatarDescription を使うところを減らして、HumanoidLoader を使う
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2025-04-16 15:34:51 +09:00 |
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ousttrue
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fbb9932d0c
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すべての経路で ForceTransformUniqueName.Process するようにした
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2025-04-16 15:34:51 +09:00 |
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ousttrue
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21f96a5bac
|
add virtual ImporterContext.PreprocessAsync
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2025-04-16 15:03:48 +09:00 |
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ousttrue
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1dd9372617
|
add duplicate joint test
|
2025-04-09 23:57:16 +09:00 |
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ousttrue
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c3338d3881
|
Avoid resetting indexmaps causing exceptions
|
2025-04-09 15:11:04 +09:00 |
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ousttrue
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63e5b6014d
|
add dependency to com.unity.timeline
|
2025-04-03 20:32:03 +09:00 |
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ousttrue
|
cad4082cc4
|
BufferCombiner.Unregister/Register で順番の変更が起きないようにする
|
2025-03-14 18:56:44 +09:00 |
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ousttrue
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536aeda8ed
|
Merge branch 'master' into version/v0_128_3
|
2025-03-05 13:40:37 +09:00 |
|
ousttrue
|
9cb0b0bf57
|
UniVRM-0.128.3
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2025-03-05 13:17:37 +09:00 |
|
Masataka SUMI
|
dd9bfc1669
|
Apply fp16 bug fix to MToon0.X
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2025-03-05 02:00:42 +09:00 |
|
Masataka SUMI
|
6a4ec20eb0
|
Revert changes in MToon 0.X
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2025-03-05 01:39:19 +09:00 |
|
tsgcpp
|
c646901436
|
Fix EPS_COL as half
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2025-03-05 01:35:53 +09:00 |
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ousttrue
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24ff14e367
|
UniVRM-0.128.2
|
2025-02-13 15:24:11 +09:00 |
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ousttrue
|
7732955ca0
|
editor, sample
|
2025-02-05 13:56:13 +09:00 |
|
ousttrue
|
94e242b31f
|
Merge branch 'vrm-c:master' into fix/use_UniGLTFLogger
|
2025-02-05 13:02:58 +09:00 |
|
ousttrue
|
5885004730
|
UniGLTFLogger
|
2025-02-05 03:47:56 +09:00 |
|
ousttrue
|
1f6ffa5eb6
|
vrm の root 以外にアタッチするスクリプトはアイコン取りやめ
- VRMSpringBone
- Vrm10XXXConstraint
- VRM10SpringBoneColliderGroup
|
2025-02-04 21:58:27 +09:00 |
|
Isamu Mogi
|
dc8b841f1e
|
Unity6でGraphicsSettings.renderPipelineAssetがObsolete警告を出すのに対応
Unity6でGraphicsSettings.renderPipelineAssetがObsoleteになり、次のような警告が出ていました。
```
Assets/VRM/Editor/BuildClass.cs(31,13): warning CS0618: 'GraphicsSettings.renderPipelineAsset' is obsolete: 'renderPipelineAsset has been deprecated. Use defaultRenderPipeline instead (UnityUpgradable) -> defaultRenderPipeline'
```
Unity6以降では、代わりとして推奨されるフィールド defaultRenderPipeline を使うようにしました。
|
2025-01-29 19:45:42 +09:00 |
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ousttrue
|
de8444bbea
|
build VRM10Viewer and SimpleViewer
|
2025-01-28 19:15:00 +09:00 |
|
ousttrue
|
6536238722
|
jslib
|
2025-01-27 19:34:28 +09:00 |
|
ousttrue
|
e48867cfea
|
WebGLFileDialog to UniVRM_Sample_WebGLFileDialog
|
2025-01-27 17:05:53 +09:00 |
|
ousttrue
|
e1db312203
|
menu "Build 10 WebGL for CI". Update sample
|
2025-01-25 02:14:18 +09:00 |
|
ousttrue
|
fe511a5211
|
BuildWebGLForCi
|
2025-01-24 23:38:37 +09:00 |
|
ousttrue
|
8108583f3e
|
fix SimpleViewer WebGL build
|
2025-01-24 22:45:42 +09:00 |
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ousttrue
|
38f228d558
|
UniVRM-0.128.1
|
2024-12-23 14:32:27 +09:00 |
|
ousttrue
|
6eb9e589b9
|
set icon
|
2024-12-10 16:12:25 +09:00 |
|
ousttrue
|
f155a15c7e
|
0.x は default true
|
2024-11-28 13:30:49 +09:00 |
|
ousttrue
|
7e91b1b4d5
|
gui に checkbox つけわすれ
|
2024-11-28 13:30:25 +09:00 |
|