ousttrue
|
fecbf3f0de
|
GltfData.GetBytesFromUri
|
2021-10-27 17:31:32 +09:00 |
|
ousttrue
|
58678776b5
|
add GltfBufferWriter
|
2021-10-26 17:37:03 +09:00 |
|
ousttrue
|
be20d1ce96
|
add VRMData.cs
|
2021-09-01 21:26:50 +09:00 |
|
ousttrue
|
45ac246b05
|
mv VRM.Samples to VRM/Samples
|
2021-08-18 17:40:06 +09:00 |
|
Masataka SUMI
|
36e7d1ef98
|
remove duplicated
|
2021-08-04 23:35:48 +09:00 |
|
Masataka SUMI
|
58b2588f2d
|
Use GUID in asmdefs
|
2021-08-04 15:19:09 +09:00 |
|
ousttrue
|
6cfdf81429
|
merge MeshExportSettings to GltfExportSettings
|
2021-06-29 20:25:58 +09:00 |
|
Masataka SUMI
|
8ce79f7cdd
|
Add comments
|
2021-06-28 00:33:31 +09:00 |
|
Masataka SUMI
|
3ed5c4fe5c
|
Rename IGltfData to GltfData
|
2021-06-28 00:26:54 +09:00 |
|
Masataka SUMI
|
a1c40eeda0
|
Implements Parser variants.
|
2021-06-28 00:26:05 +09:00 |
|
Masataka SUMI
|
e5ca1346a5
|
Rename GltfParser to IGltfData
|
2021-06-27 21:45:30 +09:00 |
|
Masataka SUMI
|
50383c3483
|
Disable auto-referenced in asmdefs
|
2021-06-15 18:00:27 +09:00 |
|
ousttrue
|
a17c789a02
|
ImporterContext.LoadAsync が UnityObjectManager を戻すようにインタフェースを変更
|
2021-06-10 20:39:12 +09:00 |
|
ousttrue
|
a332c0aba7
|
TextureEnumerationInUnknownShader
|
2021-06-08 13:25:02 +09:00 |
|
ousttrue
|
56db0e2e54
|
rename namespace MeshUtility to UniGLTF.MeshUtility
* MeshUtility と UniGLTF に重複していたクラスを削除
|
2021-06-01 18:09:41 +09:00 |
|
Masataka SUMI
|
c456c9ddf7
|
mv MaterialImporter MaterialDescriptorGenerator
|
2021-05-27 16:00:16 +09:00 |
|
Masataka SUMI
|
8cba3ba71a
|
mv MaterialImportParam MaterialDescriptor
|
2021-05-27 15:56:51 +09:00 |
|
Masataka SUMI
|
adbe16e154
|
mv GetTextureImportParamSet Get
|
2021-05-27 15:37:38 +09:00 |
|
Masataka SUMI
|
a4a5b1d0cb
|
mv TextureSetImporter TextureDescriptorGenerator
|
2021-05-27 15:36:52 +09:00 |
|
Masataka SUMI
|
157c7091f7
|
follow test
|
2021-05-27 15:35:45 +09:00 |
|
Masataka SUMI
|
a6d730d15f
|
Refactor Texture enumeration to TextureSetImport
|
2021-05-26 21:22:34 +09:00 |
|
Masataka SUMI
|
b7593254d9
|
Strict SubAssetKey constructor
|
2021-05-25 15:44:20 +09:00 |
|
Masataka SUMI
|
ef929de895
|
rename & use interface
|
2021-05-20 20:55:51 +09:00 |
|
Masataka SUMI
|
f88e8d7286
|
Refactoring Serializing Textures
|
2021-05-20 18:23:26 +09:00 |
|
ousttrue
|
3f7fa08f0a
|
add test
|
2021-05-19 16:01:26 +09:00 |
|
ousttrue
|
67811f720b
|
fix flip
|
2021-04-26 18:45:58 +09:00 |
|
ousttrue
|
44b216c906
|
add test
|
2021-04-21 15:06:09 +09:00 |
|
ousttrue
|
8d9de7a9d4
|
Validation, 多言語化を UniGLTF 配下に移動
|
2021-04-19 15:37:50 +09:00 |
|
ousttrue
|
52f516d443
|
test 追加. VRMMaterialImporterの interface を調整
|
2021-04-16 13:24:46 +09:00 |
|
ousttrue
|
da49aa0b2c
|
rename VRMMtoonMaterialImporter to VRMMaterialImporter
|
2021-04-15 15:05:48 +09:00 |
|
ousttrue
|
91c44254fb
|
MToonMaterialParamTest を追加。
|
2021-04-15 14:16:15 +09:00 |
|
ousttrue
|
56b7f1ae20
|
SubAssetKey
|
2021-04-14 13:50:09 +09:00 |
|
ousttrue
|
e35bc5f2fe
|
GetBytesWithMime を VRMShaders に移動
* UniGLTF.GltfTextureExporter.GetBytesWithMime を VRMShaders.AssetTextureUtil.GetTextureBytesWithMime に移動
* テスト NotReadable, Compressed を VRMShaders に移動
* テスト用リソース Resources/4x4.png と 4x4compressed.DDS を VRMShaders に移動
|
2021-04-12 18:17:24 +09:00 |
|
ousttrue
|
bbb5b0384c
|
2018仕様に修正
|
2021-04-08 21:12:17 +09:00 |
|
Masataka SUMI
|
8eaceb6c8e
|
Refactoring VRMShaders directory & asmdef
|
2021-04-08 20:19:37 +09:00 |
|
ousttrue
|
002e8c6060
|
rename AssetTextureUtil.UseAsset to AssetTextureUtil.IsTextureEditorAsset
|
2021-04-05 13:15:13 +09:00 |
|
ousttrue
|
27fa5dbc60
|
VRMShaders.TextureExporter, AssetTextureUtil
|
2021-04-02 18:35:02 +09:00 |
|
ousttrue
|
d28f700997
|
移動 VRMShaders.TextureExporter
#726 separate AssetTextureUtil
|
2021-04-02 18:14:27 +09:00 |
|
ousttrue
|
a15b497b85
|
use Vrm10MToonMaterialImporter
|
2021-04-01 12:16:45 +09:00 |
|
ousttrue
|
2c3ec107ec
|
MaterialImportParam
|
2021-03-29 14:39:51 +09:00 |
|
ousttrue
|
2d4d5315ba
|
TextureFactory.m_textureCache の使い方を整理、テスト追加
|
2021-03-25 15:37:39 +09:00 |
|
ousttrue
|
356ab03748
|
MToonTest
|
2021-03-24 20:45:50 +09:00 |
|
ousttrue
|
288e4f9e0d
|
add test
|
2021-03-22 15:51:24 +09:00 |
|
ousttrue
|
199bc3e170
|
add VRM_TEST_MODELS
|
2021-03-17 20:58:46 +09:00 |
|
Masataka SUMI
|
37b6d1ca04
|
The test checks the actual code.
|
2021-01-27 15:41:50 +09:00 |
|
Masataka SUMI
|
1cf9cba349
|
Fix #694 Turkish "i" problem.
|
2021-01-27 15:12:46 +09:00 |
|
ousttrue
|
4ffd97c2e9
|
FolderとAsmdef整理。Runtime, Editor, Tests
|
2020-12-01 19:54:13 +09:00 |
|