Masataka SUMI
|
64d62bb651
|
fix vrm sample
|
2022-09-12 22:05:01 +09:00 |
|
ousttrue
|
3d1303759d
|
add LoadPathAsync
|
2022-09-08 18:50:37 +09:00 |
|
Masataka SUMI
|
b986130817
|
Create an asmdef named UniGLTF.Utils
|
2022-09-07 15:53:59 +09:00 |
|
ousttrue
|
4e6f66e5d9
|
Merge pull request #1756 from vrm-c/webgl_build
WebGLの動作確認
|
2022-08-30 20:00:01 +09:00 |
|
ousttrue
|
2efcf65e60
|
LoadBytesAsync
|
2022-08-22 13:00:05 +09:00 |
|
mkc1370
|
8df51422ef
|
add null check
|
2022-07-29 20:16:17 +09:00 |
|
ousttrue
|
1ca7a8684d
|
WebGLの動作確認用
|
2022-07-26 14:30:51 +09:00 |
|
ousttrue
|
eca75c54a4
|
ImporterContext.LoadAnimation
|
2022-06-27 20:39:11 +09:00 |
|
ousttrue
|
f3ab679da8
|
ビルドエラー(runtime への UnityEditor 漏れ出し)を修正
|
2022-05-31 13:13:03 +09:00 |
|
ousttrue
|
d4609bc2c7
|
fix
|
2022-05-19 15:48:51 +09:00 |
|
ousttrue
|
5fd867a1e3
|
rename
|
2022-05-19 15:45:03 +09:00 |
|
ousttrue
|
4cf1284576
|
add AssginAllBlendShapesInAFolder
|
2022-05-19 15:32:26 +09:00 |
|
ousttrue
|
999cb12e53
|
rename
|
2022-05-19 14:29:57 +09:00 |
|
ousttrue
|
eec6b51e15
|
BlendShape を作って登録するサンプル
|
2022-05-19 14:13:44 +09:00 |
|
ousttrue
|
ab4f6231b1
|
update export sample
|
2022-05-18 18:24:34 +09:00 |
|
ousttrue
|
f8ee8df058
|
Replace uGui to imgui in RuntimeExporterSample
|
2022-05-18 17:53:02 +09:00 |
|
ousttrue
|
faebd43771
|
remove awaitCaller ?? new ImmediateCaller()
上流の awaitCaller を下流に使ってないことも修正
|
2022-02-21 16:47:44 +09:00 |
|
ousttrue
|
6dc449a61d
|
use VrmUtility
|
2022-01-25 20:02:15 +09:00 |
|
ousttrue
|
dbdb989dad
|
use VrmUtility
|
2022-01-25 20:00:14 +09:00 |
|
ousttrue
|
7a0e105f61
|
HighLevel API
とりあえず
|
2022-01-25 19:55:11 +09:00 |
|
ousttrue
|
8ea504653e
|
use RuntimeOnlyAwaitCaller
|
2021-10-18 18:45:23 +09:00 |
|
ousttrue
|
b91eb724d3
|
remove meta
|
2021-10-18 18:44:23 +09:00 |
|
ousttrue
|
e95ff88c38
|
copy Samples~ to under Assets
|
2021-10-14 19:28:31 +09:00 |
|