ousttrue
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ac19e0d135
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PreShaderPropExporter は既に VRM/MToon 専用
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2022-06-02 15:12:22 +09:00 |
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Masataka SUMI
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3f002f08a4
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Refactoring
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2021-06-24 15:25:33 +09:00 |
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Masataka SUMI
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2ad014f11c
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Rename
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2021-06-24 15:13:05 +09:00 |
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Masataka SUMI
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fbd885c67c
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Export texture's alpha if only necessary.
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2021-06-23 23:04:16 +09:00 |
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Masataka SUMI
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02e51346f4
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define ITextureDeserializer
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2021-05-27 18:54:27 +09:00 |
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Masataka SUMI
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82106f6c64
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Rename, Comment
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2021-05-20 21:24:30 +09:00 |
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Masataka SUMI
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ef929de895
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rename & use interface
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2021-05-20 20:55:51 +09:00 |
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Masataka SUMI
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dc9bd07f51
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Specify color space in exporting VRM0 Material.
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2021-05-07 19:55:49 +09:00 |
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ousttrue
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8629531284
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MeshExportValidator.Validate
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2021-05-06 15:18:17 +09:00 |
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ousttrue
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d28f700997
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移動 VRMShaders.TextureExporter
#726 separate AssetTextureUtil
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2021-04-02 18:14:27 +09:00 |
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ousttrue
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377d5127cc
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fix MToon export
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2021-03-17 15:32:09 +09:00 |
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ousttrue
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bb607688e6
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TextureExportManager.GetTextureIndex
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2021-03-17 15:30:01 +09:00 |
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ousttrue
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90e9766190
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VRM/Runtime/Format から UnityEngine 依存を除去
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2020-12-01 20:26:34 +09:00 |
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