notargs
|
be35f19cb7
|
MeshImporterDividedのBlendShapeの更新にかなり時間がかかっていた問題を修正
|
2021-11-16 19:11:53 +09:00 |
|
notargs
|
7b32f07c78
|
MeshImporterDividedを高速化
|
2021-11-16 18:38:37 +09:00 |
|
notargs
|
6db8e5ecbf
|
MeshImporterDivided.LoadDividedをNew Mesh API対応
|
2021-11-12 18:39:10 +09:00 |
|
notargs
|
a3674a992b
|
UniVRM10のVertexの更新をNew Mesh APIに変更
|
2021-11-12 13:25:03 +09:00 |
|
ousttrue
|
77cc07f3d9
|
set indexFormat
|
2021-11-11 18:31:16 +09:00 |
|
ousttrue
|
bfbde174c4
|
mv VrmLib.SpanLike to UniGLTF.SpanLike
|
2021-10-06 20:44:02 +09:00 |
|
ousttrue
|
80abc5d7ce
|
implement BlendShapeExporter.Export
|
2021-06-04 15:40:44 +09:00 |
|
ousttrue
|
3e16a2f492
|
LoadDivided に BlendShape import の実装が無かった
|
2021-05-25 14:55:35 +09:00 |
|
ousttrue
|
06559cf188
|
Feature10/export divided vertex buffer (#913)
* MeshExportUtil
* MeshWriter.ExportMesh implement divided vertex buffer
* MeshImporterDivided
* WIP divided
* conflict restore VertexBuffer
|
2021-04-26 19:25:39 +09:00 |
|