Masataka SUMI
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4f86e14b62
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VRM10 はすでに計算済みだったので remove
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2021-11-30 19:03:02 +09:00 |
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Masataka SUMI
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ff7a090c2e
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頂点データを Set した際に Bounds を計算するようにする.
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2021-11-30 18:54:43 +09:00 |
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notargs
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7b32f07c78
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MeshImporterDividedを高速化
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2021-11-16 18:38:37 +09:00 |
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notargs
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6db8e5ecbf
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MeshImporterDivided.LoadDividedをNew Mesh API対応
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2021-11-12 18:39:10 +09:00 |
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notargs
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f566804cc4
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IndexBufferをNew Mesh APIに対応
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2021-11-12 14:01:08 +09:00 |
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notargs
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c8fff439fb
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Add comment
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2021-11-12 13:28:31 +09:00 |
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notargs
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a3674a992b
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UniVRM10のVertexの更新をNew Mesh APIに変更
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2021-11-12 13:25:03 +09:00 |
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ousttrue
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77cc07f3d9
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set indexFormat
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2021-11-11 18:31:16 +09:00 |
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ousttrue
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bfbde174c4
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mv VrmLib.SpanLike to UniGLTF.SpanLike
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2021-10-06 20:44:02 +09:00 |
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ousttrue
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06559cf188
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Feature10/export divided vertex buffer (#913)
* MeshExportUtil
* MeshWriter.ExportMesh implement divided vertex buffer
* MeshImporterDivided
* WIP divided
* conflict restore VertexBuffer
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2021-04-26 19:25:39 +09:00 |
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ousttrue
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74cae0eec7
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rename
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2021-04-26 13:59:37 +09:00 |
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ousttrue
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64077a4ab1
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rename
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2021-04-26 13:55:06 +09:00 |
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