ousttrue
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bf9c438f1f
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use MonoBehaviour.OnValidate
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2024-11-19 12:58:52 +09:00 |
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ousttrue
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32e004d821
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Editor.OnValidate not work
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2024-11-19 01:50:05 +09:00 |
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ousttrue
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270fbae1ac
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avoid runtime exception. editor warning
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2024-11-18 14:05:28 +09:00 |
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ousttrue
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be20563059
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GetComponent を置き換え。
TryGetComponent
GetComponentOrThrow(拡張関数)
GetComponentOrNull(拡張関数)
sample と test は据え置き
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2024-07-24 22:09:30 +09:00 |
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ousttrue
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b216a5bbc0
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メニューの表記、順番調整
- `-1.0` => ` 1.0`
- `Import` and `Export`
- `Export < Import < MeshUtility` order
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2023-11-15 18:24:02 +09:00 |
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ousttrue
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90a1192be2
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menu 名と dialog 名を整理
- menu 名を関連クラスの `public const string MENU_NAME` にした(特に validate=true で2回同名で呼ぶところ)
- menu 表示名と dialog のタイトルを同じ文字列にした
|
2023-11-15 16:01:21 +09:00 |
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ousttrue
|
bd770f8b26
|
warning
|
2023-05-15 13:09:53 +09:00 |
|
ousttrue
|
69b952257a
|
VRMSpringUtility.LoadSecondary 関数が throw しないように修正
fix #2023
SpringBone は不完全になるが throw しない。
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2023-05-15 13:07:16 +09:00 |
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0b5vr
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9c194d55e7
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refactor: SpringBoneEditor, change FindProperty specifier from string literal to nameof
Addressing https://github.com/vrm-c/UniVRM/pull/1952#discussion_r1044133280
Addressing https://github.com/vrm-c/UniVRM/pull/1952#discussion_r1044133784
|
2022-12-09 16:03:45 +09:00 |
|
0b5vr
|
a56bdbb3fe
|
fix: Add [CanEditMultipleObjects] to VRMSpringBoneEditor
Addressing https://github.com/vrm-c/UniVRM/pull/1952#discussion_r1044140283
|
2022-12-09 15:59:56 +09:00 |
|
0b5vr
|
907f8ec33f
|
fix: rename VRM10SpringBoneJointEditor -> VRMSpringBoneEditor
Addressing https://github.com/vrm-c/UniVRM/pull/1952#discussion_r1044132637
|
2022-12-09 15:59:17 +09:00 |
|
0b5vr
|
cd88d0744f
|
feature (VRM0, SpringBone): add limit break slider to spring bone joint properties
|
2022-12-08 20:40:15 +09:00 |
|
ousttrue
|
f4115cacd2
|
Merge pull request #1883 from ousttrue/fix/export_no_active
Fix/export no active
|
2022-10-25 19:38:37 +09:00 |
|
ousttrue
|
9ab1d15084
|
Add spring ref to validation
|
2022-10-24 17:38:59 +09:00 |
|
ousttrue
|
028cd81c19
|
未使用削除
|
2022-10-21 18:57:34 +09:00 |
|
Masataka SUMI
|
1848581067
|
VRM 0.x のメニューを整理
|
2021-12-08 21:21:36 +09:00 |
|
ousttrue
|
56db0e2e54
|
rename namespace MeshUtility to UniGLTF.MeshUtility
* MeshUtility と UniGLTF に重複していたクラスを削除
|
2021-06-01 18:09:41 +09:00 |
|
ousttrue
|
ca8eac3ec2
|
Validation, Validator を移動
|
2021-04-20 12:50:42 +09:00 |
|
ousttrue
|
8d9de7a9d4
|
Validation, 多言語化を UniGLTF 配下に移動
|
2021-04-19 15:37:50 +09:00 |
|
ousttrue
|
d90b7df465
|
update validation
|
2021-02-02 16:11:39 +09:00 |
|
ousttrue
|
ef8d929e06
|
add collider warning message for scaled node
#673
|
2021-02-02 16:02:54 +09:00 |
|
ousttrue
|
4ffd97c2e9
|
FolderとAsmdef整理。Runtime, Editor, Tests
|
2020-12-01 19:54:13 +09:00 |
|