Commit Graph

412 Commits

Author SHA1 Message Date
ousttrue
fb59c601ab Vrm10EditorUtility.LimitBreakSlider 2025-02-27 13:00:45 +09:00
ousttrue
a9696a37b2 VRM10ObjectLookAtEditor 2025-02-27 00:37:14 +09:00
ousttrue
c7301a1287 show if not Application.isPlaying 2025-02-25 23:55:22 +09:00
ousttrue
dcc6d09635 Vrm10RuntimeExpression.Dispose. offset,scale 2025-02-25 16:24:47 +09:00
ousttrue
8d6f5f5fde show runtime LookAt info 2025-02-18 17:49:07 +09:00
ousttrue
7732955ca0 editor, sample 2025-02-05 13:56:13 +09:00
ousttrue
217abf20e9 201 2025-01-28 20:05:21 +09:00
ousttrue
de8444bbea build VRM10Viewer and SimpleViewer 2025-01-28 19:15:00 +09:00
RDAG
f67b4d7269 fix compile error in unity 2021 2025-01-27 00:18:22 +09:00
ousttrue
e3b2071877
Merge branch 'master' into fix/10_collider_editor_update 2024-12-23 13:39:59 +09:00
ousttrue
458aabdfe4
Merge branch 'master' into fix/10_show_select_springbone 2024-12-23 13:39:18 +09:00
ousttrue
ceea9a294a Debug.Log 2024-12-20 15:43:35 +09:00
ousttrue
bd97ffd407 add VrmaScriptedImporter 2024-12-20 15:35:56 +09:00
ousttrue
267b080eac Editor の filedialog の platform 依存を隔離 2024-12-09 16:27:33 +09:00
ousttrue
6cee7b3b70 capsule の頭側も drag できるようにした 2024-11-29 19:00:09 +09:00
ousttrue
1087bfe79d static 変数に別モデルの参照が残る場合あり 2024-11-29 17:59:34 +09:00
ousttrue
6b1314c242 play 中の collider 変更で ReconstructSpringBone を呼ぶ 2024-11-29 17:56:34 +09:00
ousttrue
7ec1951f37 highlight selected spring 2024-11-28 20:06:57 +09:00
ousttrue
1f55d0dcfb GUISpringBone use VisualElement 2024-11-28 19:41:39 +09:00
ousttrue
97355c6f86 VisualElement TabView もどき 2024-11-28 16:10:18 +09:00
ousttrue
7234430424 m_Script 2024-11-28 14:00:47 +09:00
ousttrue
5f5eaa641b VRM10SpringBoneColliderEditor に PositionHandle と "Fit head-tail capsule" ボタン追加 2024-11-26 22:24:33 +09:00
ousttrue
06c1da2e98 VRM10SpringBoneColliderGroupEditor 2024-11-26 21:56:31 +09:00
ousttrue
b75accf910 script gray 2024-11-26 21:56:17 +09:00
ousttrue
29d6a0796e
Merge branch 'master' into fix/vrm10_editor 2024-11-12 15:00:05 +09:00
ousttrue
daff196277 上よせ 2024-11-12 14:56:17 +09:00
ousttrue
41a86297de [1.0] joint gizmo simple 化
- joint は自身のSphere描画をする(radius 取得のみ vrm に問い合わせる)
- vrm は連結Lineの描画をする
2024-11-12 13:47:05 +09:00
ousttrue
8798af484a VRM10SpringBoneDrawer のボタン移植 2024-11-09 01:56:05 +09:00
ousttrue
01b34c4b89 update SpringBone editor 2024-11-09 01:42:08 +09:00
ousttrue
11a53c967a Vrm10InstanceEditor 3tabs. VrmInstance, LookAt, SpringBone 2024-11-09 00:37:28 +09:00
ousttrue
3653a8f43d VRM10 ModelExporter use GltfExportSettings 2024-11-08 18:33:47 +09:00
ousttrue
3b6c41c2e3 default MigrateToVrm1 is true 2024-11-08 15:14:54 +09:00
ousttrue
3b470978d9 remove VRM10Window 2024-11-07 19:38:26 +09:00
ousttrue
a4af90c978 if IsAssetImport, Prevent runtime resource allocation.
Or temporary object when export.
2024-10-23 15:38:44 +09:00
ousttrue
56b3024a1e bake 時に SpringBone と LookAt に反映する実装 2024-10-21 22:46:08 +09:00
ousttrue
08c9aa57fd FreezeMesh(正規化) の subOption として FreezeMeshUseCurrentBlendShapeWeight を整理 2024-10-21 15:24:00 +09:00
ousttrue
749a5b242b Editor からの JointLevel の更新 2024-10-04 13:33:37 +09:00
ousttrue
40c4777361 [vrm-1.0][editor][play] call SpringBone.ReconstructSpringBone when changed
#2410
2024-08-28 17:28:41 +09:00
ousttrue
bae7c17fe4 [vrm-1.0] ScriptedImporter で対象Assetにアイコンをセットする 2024-08-27 16:21:28 +09:00
Masataka SUMI
6dba5bdf71 VRM10 ScriptedImporter can detect project's RenderPipeline or select manually. 2024-07-30 23:12:02 +09:00
Masataka SUMI
78a99fb9e9 use default arguments 2024-07-29 22:33:51 +09:00
Masataka SUMI
23f387a7c8 add RenderPipeline considering to gltf/vrm/vrm10 exporters 2024-07-29 22:28:35 +09:00
ousttrue
0b565233d2 fix VRM10SpringBoneJointEditor 2024-07-25 17:28:57 +09:00
ousttrue
be20563059 GetComponent を置き換え。
TryGetComponent
GetComponentOrThrow(拡張関数)
GetComponentOrNull(拡張関数)

sample と test は据え置き
2024-07-24 22:09:30 +09:00
Masataka SUMI
47681f7677 Merge branch 'master' of https://github.com/vrm-c/UniVRM into disassemblyVrmShaders6 2024-07-23 20:00:33 +09:00
Masataka SUMI
bc22a84527
Merge branch 'master' into disassemblyVrmShaders 2024-07-21 00:47:33 +09:00
Masataka SUMI
e9da5e2b7b mv VRMShaders namespace to UniGLTF 2024-07-20 23:47:45 +09:00
ousttrue
deff52b7a7 root の子孫に再帰的に joint を設定するボタン 2024-07-19 17:29:54 +09:00
Masataka SUMI
36dd65c57b mv generated Vrm10Material format from VRMShaders.VRM10.Format.Runtime to VRM10 2024-07-18 22:44:05 +09:00
ousttrue
42a3014e7a UniGLTFLogger を追加
[System.Diagnostics.Conditional("VRM_DEVELOP")] により呼び出しが消滅する。
2024-07-16 15:48:50 +09:00