Commit Graph

151 Commits

Author SHA1 Message Date
ousttrue
e9d4654678 UnityObjectManager から ScriptedImporter に移譲する 2021-06-10 20:39:12 +09:00
ousttrue
a17c789a02 ImporterContext.LoadAsync が UnityObjectManager を戻すようにインタフェースを変更 2021-06-10 20:39:12 +09:00
ousttrue
3b1f3fb52c add SubAssetKey to TakeResponsibilityForDestroyObjectFunc 2021-06-10 20:39:11 +09:00
ousttrue
d01b41e963 fix VrmScriptedImporterEditorGUI 2021-06-09 15:49:53 +09:00
ousttrue
3c779b1110 UnityEditor.Selection.activeTransform 2021-06-09 15:49:32 +09:00
ousttrue
e7d461fac1 Vrm10Parser を導入して、ここで extension の取り出しと migrate を呼び出すようにした。 2021-06-09 13:16:04 +09:00
ousttrue
b07eda0caa TryParseOrMigrate return bool 2021-06-08 19:38:40 +09:00
ousttrue
8dd640b4bc ObjectField in play mode
https://qiita.com/mattak/items/6f4c358b781392a4c3fb
2021-06-08 18:40:04 +09:00
ousttrue
a557fd6eae show migration error 2021-06-04 16:27:25 +09:00
ousttrue
ce98d54976 IBlendShapeFilter 2021-06-03 18:14:38 +09:00
ousttrue
acfe0d347a implement AnimationClip extract 2021-06-03 14:11:12 +09:00
ousttrue
4c130f1e27 TmpGuiEnable to EditorGUI.DisabledScope 2021-06-03 14:11:12 +09:00
ousttrue
56db0e2e54 rename namespace MeshUtility to UniGLTF.MeshUtility
* MeshUtility と UniGLTF に重複していたクラスを削除
2021-06-01 18:09:41 +09:00
ousttrue
3f09717236
Feature10/spring bone editor (#994)
* SceneView switch

* VRM10ControllerEditor を分割

* VRM10/Editor/Components/VRM10ControllerSceneView.cs

* LookAtEditor, SpringBoneEditor

* VRM10SpringBoneColliderGroup and VRM10SpringBone to VRM10ControllerSpringBone. not MonoBehaviour

* ReorderableList

* VRM10Window.cs

* SpringBoneTreeView

* ScrollView

* rename

* VRM10SpringBoneColliderEditor

* SelectedGUIBase

* spring name

* VRM10SpringBoneCollider gizmo to handle

* SelectedGUI

* 再度、VRM10SpringBoneColliderGroup を MonoBehaviour へ。SerializedObject の参照の都合
2021-06-01 16:00:49 +09:00
Masataka SUMI
adbe16e154 mv GetTextureImportParamSet Get 2021-05-27 15:37:38 +09:00
Masataka SUMI
a4a5b1d0cb mv TextureSetImporter TextureDescriptorGenerator 2021-05-27 15:36:52 +09:00
Masataka SUMI
157c7091f7 follow test 2021-05-27 15:35:45 +09:00
Masataka SUMI
6ebd030f3a Ignore enumerating if vrm is 0 2021-05-26 21:50:23 +09:00
Masataka SUMI
a6d730d15f Refactor Texture enumeration to TextureSetImport 2021-05-26 21:22:34 +09:00
ousttrue
502895c56e ClearScene 2021-05-25 19:30:50 +09:00
ousttrue
c2c7467e12
Merge pull request #975 from ousttrue/fix10/fix_expression_editor
Fix10/fix expression editor
2021-05-25 19:24:14 +09:00
Masataka SUMI
6e85b42d65 Fix error of extracting 2021-05-25 18:22:44 +09:00
Masataka SUMI
44eead7f67 make extracted asset replacement work 2021-05-25 17:01:38 +09:00
ousttrue
e40fd2296a preview scene の破棄タイミングを変更 2021-05-25 16:03:36 +09:00
Masataka SUMI
b7593254d9 Strict SubAssetKey constructor 2021-05-25 15:44:20 +09:00
ousttrue
ea796cd342 fix GetPrefab 2021-05-25 14:28:36 +09:00
Masataka SUMI
709fe25783 SubAssetKey の使用を厳格化 2021-05-24 23:28:43 +09:00
Masataka SUMI
9cd3288e4d mv SubAssetKey 2021-05-24 20:12:19 +09:00
Masataka SUMI
f88e8d7286 Refactoring Serializing Textures 2021-05-20 18:23:26 +09:00
ousttrue
75eed7434f green 2021-05-18 18:21:08 +09:00
ousttrue
b3cbe06c6e implement aim up space
aim のUPVectorを評価する空間を world から model/local に修正
2021-05-18 18:14:04 +09:00
ousttrue
00814c0274 コード整理。m_destinationCoordinate, ModelRoot を追加 2021-05-18 17:36:05 +09:00
ousttrue
6d82fc188c 桁数 2021-05-18 17:06:32 +09:00
ousttrue
51d5144e34 remove IVRM10ConstraintSourceDestinationExtensions 2021-05-18 17:01:18 +09:00
ousttrue
253846698c position/rotation constraint の共通部分を VRM10PostionRotationConstraintEditorBase にまとめた 2021-05-18 17:01:16 +09:00
ousttrue
1e80c61af6 impl rotationConstraint DestinationOffset 2021-05-18 17:01:16 +09:00
ousttrue
79465de4ad impl rotationConstraint SourceOffset 2021-05-18 17:01:16 +09:00
ousttrue
a1af1a943d CalcYawPitch 2021-05-18 17:01:07 +09:00
ousttrue
12e0cc0406 WIP aim 2021-05-18 17:01:07 +09:00
ousttrue
ce8e0bff16 CalcYawPitch 2021-05-18 17:01:06 +09:00
ousttrue
673aac40e3 DrawAimUp 2021-05-18 17:01:06 +09:00
ousttrue
720bb3ed59 WIP aim 2021-05-18 17:01:06 +09:00
ousttrue
61920922d4 VRM10PositionConstraintEditor 2021-05-18 17:01:06 +09:00
ousttrue
2469d65cb2 IVRM10SourceDestination 2021-05-18 17:01:05 +09:00
ousttrue
b3dd5dc1f3 fix operator* 2021-05-18 17:00:25 +09:00
ousttrue
c806dc6186 GetSourceCurrent 2021-05-18 17:00:24 +09:00
ousttrue
22b3613df9 refactoring 2021-05-18 17:00:24 +09:00
ousttrue
43fc06c715 TR 2021-05-18 17:00:23 +09:00
ousttrue
8dd9ef6a0a rename Write to Draw 2021-05-18 17:00:23 +09:00
ousttrue
864415f614 impl DstDrawModelCoords 2021-05-18 17:00:23 +09:00