ousttrue
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a335e375ec
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Update Assets/VRM10/Runtime/Components/LookAt/CurveMapper.cs
Co-authored-by: 0b5vr <0b5vr@0b5vr.com>
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2024-10-11 16:10:49 +09:00 |
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ousttrue
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a17aa977c7
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Clamp01
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2024-10-07 15:36:24 +09:00 |
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ousttrue
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d688a1568e
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max
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2024-10-07 15:31:14 +09:00 |
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ousttrue
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27fc4324c8
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1.0 では未使用の AnimationCurve を除去
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2024-10-07 15:25:33 +09:00 |
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ousttrue
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e63c6ff2f5
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0 or CurveYRangeDegree
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2024-10-07 15:13:05 +09:00 |
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ousttrue
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9ffebd5b87
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fix CurveMapper. zero inputMaxValue
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2024-10-07 14:49:36 +09:00 |
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Masataka SUMI
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b93dac4c46
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Fix outer and inner limitation of eye direction in vrm-1.0
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2023-10-11 18:40:22 +09:00 |
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Masataka SUMI
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a4dea7d279
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Refactoring
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2023-10-11 18:38:50 +09:00 |
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Masataka SUMI
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21c457a868
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Fix incorrect eye direction control at VRM 1.0
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2023-10-11 18:31:20 +09:00 |
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ousttrue
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f514e89962
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LookAtEyeDirection を Yaw, Pitch 二値に縮小。
左目と右目の独立はまたの機会に・・・
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2023-08-18 18:13:02 +09:00 |
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ousttrue
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44d2f2a926
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LookAtInput を導入。LookAt.Process を整理。値の取得 => 位置ベースの場合に角度に解決 の2ステップ。
obsolete 削除
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2023-08-18 15:51:59 +09:00 |
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ousttrue
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ad9d05423a
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mv ILookAtEyeDirectionProvider
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2023-08-17 20:37:31 +09:00 |
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ousttrue
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a3ee9b44b8
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pitch の正方向を vrm-0.x と同じにする
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2022-08-05 15:52:43 +09:00 |
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ousttrue
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996ff6e03b
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lookat bone方式の初期姿勢を実装
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2022-08-02 20:14:46 +09:00 |
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ousttrue
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3ab946f8ac
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euler 角の正の方向。ロジックをドキュメントに合わせる。
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2022-08-02 19:58:27 +09:00 |
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ousttrue
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a1af1a943d
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CalcYawPitch
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2021-05-18 17:01:07 +09:00 |
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ousttrue
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f95123e208
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euler
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2021-05-18 17:01:07 +09:00 |
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ousttrue
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12e0cc0406
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WIP aim
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2021-05-18 17:01:07 +09:00 |
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ousttrue
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c8d90c1adb
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remove Material and VRM from VrmLib
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2021-04-01 12:16:45 +09:00 |
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Masataka SUMI
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dd34a1e615
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Suppress GC to zero about Expression functions.
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2021-02-01 23:17:17 +09:00 |
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Masataka SUMI
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0c5d6aae17
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Restore eye bone when ExpressionController was disposed.
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2021-02-01 20:32:06 +09:00 |
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Masataka SUMI
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7986638c82
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Refactoring reference between Expression and LookAt.
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2021-02-01 19:27:22 +09:00 |
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ousttrue
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d53942a7bd
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merge vrm10
* MeshUtility を UniGLTF 下に移動
* Assets/VRM10 を追加
* JsonSchemaからのコード生成 UniGLTF/Editor/Generator を追加
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2021-01-07 13:37:24 +09:00 |
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