Merge pull request #2377 from Santarh/disassemblyVrmShaders7

Delete VRMShaders (com.vrm-c.vrmshaders) UPM Package
This commit is contained in:
Masataka SUMI
2024-07-23 20:24:56 +09:00
committed by GitHub
23 changed files with 2 additions and 157 deletions

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@@ -11,7 +11,6 @@
"name": "VRM Consortium"
},
"dependencies": {
"com.vrmc.vrmshaders": "0.124.2",
"com.unity.modules.animation": "1.0.0"
},
"samples": [

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@@ -68,25 +68,6 @@ namespace UniGLTF
UpmPackage[] Packages = new UpmPackage[]
{
new UpmPackage("Assets/VRMShaders/package.json",
@"{{
""name"": ""com.vrmc.vrmshaders"",
""version"": ""{1}"",
""displayName"": ""VRM Shaders"",
""description"": ""VRM Shaders"",
""unity"": ""2021.3"",
""keywords"": [
""vrm"",
""shader""
],
""author"": {{
""name"": ""VRM Consortium""
}},
""dependencies"": {{
""com.unity.modules.imageconversion"": ""1.0.0""
}}
}}
"),
new UpmPackage("Assets/VRM/package.json",
@"{{
""name"": ""com.vrmc.univrm"",
@@ -104,7 +85,6 @@ namespace UniGLTF
""name"": ""VRM Consortium""
}},
""dependencies"": {{
""com.vrmc.vrmshaders"": ""{1}"",
""com.vrmc.gltf"": ""{0}"",
""com.unity.ugui"": ""1.0.0""
}},
@@ -150,7 +130,6 @@ namespace UniGLTF
""name"": ""VRM Consortium""
}},
""dependencies"": {{
""com.vrmc.vrmshaders"": ""{1}"",
""com.vrmc.gltf"": ""{0}""
}},
""samples"": [
@@ -184,7 +163,6 @@ namespace UniGLTF
""name"": ""VRM Consortium""
}},
""dependencies"": {{
""com.vrmc.vrmshaders"": ""{1}"",
""com.unity.modules.animation"": ""1.0.0""
}},
""samples"": [

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@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 503ae90aee4d0224db69e4e74762223b
guid: 6cf41692967c5544b8ceeb148cad87b3
folderAsset: yes
DefaultImporter:
externalObjects: {}

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@@ -14,7 +14,6 @@
"name": "VRM Consortium"
},
"dependencies": {
"com.vrmc.vrmshaders": "0.124.2",
"com.vrmc.gltf": "0.124.2",
"com.unity.ugui": "1.0.0"
},

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@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 3b19641943478e4459a38dcd6eeb86f3
guid: 163e23db776ac5949b74480605c68c90
folderAsset: yes
DefaultImporter:
externalObjects: {}

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@@ -14,7 +14,6 @@
"name": "VRM Consortium"
},
"dependencies": {
"com.vrmc.vrmshaders": "0.124.2",
"com.vrmc.gltf": "0.124.2"
},
"samples": [

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@@ -1,3 +0,0 @@
# Changelog
Please refer to the latest release note in [Releases](https://github.com/vrm-c/UniVRM/releases) for all notable changes.

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@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 8020a337ceab108438d088a3482a4b90
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 3dd33230757d1984894152dbacf595a6
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,6 +0,0 @@
# VRMShaders
VRM model's supported shaders in Unity:
* MToon
* UniUnlit

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@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 21fb6bf38127a35498543f81ba8cc2e2
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,10 +0,0 @@
MIT License
Copyright (c) 2020 VRM Consortium
Copyright (c) 2018 Masataka SUMI for MToon
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice (including the next paragraph) shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 00999fd020bde754ab4ae5f8a5205844
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,35 +0,0 @@
# VRMShaders
VRM model's supported shaders in Unity.
Shader と関連するユーティリティを切り離したパッケージ。
## 含まれるシェーダー
### UniUnlit
* Gltfの Unlit に適合するようにした。Unlit シェーダー
### MToon
* https://github.com/Santarh/MToon
## UniGLTF.ShaderPropExporter.PreShaderPropExporter
Unityでは、ランタイムにMaterialのPropertyを列挙することができない。
Set/Get はできる。
事前に一覧を作成するユーティリティ。
## UPM usage (Unity 2019.3.4f1~)
`Window` -> `Package Manager` -> `Add package from git URL` and paste `https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders`.
or add the package name and git URL in `Packages/manifest.json`:
```json
{
"dependencies": {
"com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders",
}
}
```

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@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 4918a8517e721c5429d0f8033ae065c7
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 67bc2cd71cccda64bba542dc0d8c2c9f
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 6fd2c7dcb3464e340814d2a7289e9790
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

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@@ -1,17 +0,0 @@
{
"name": "com.vrmc.vrmshaders",
"version": "0.124.2",
"displayName": "VRM Shaders",
"description": "VRM Shaders",
"unity": "2021.3",
"keywords": [
"vrm",
"shader"
],
"author": {
"name": "VRM Consortium"
},
"dependencies": {
"com.unity.modules.imageconversion": "1.0.0"
}
}

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@@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 0905ad83e0b774444bcc48ac9a191d51
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant: