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Potential fix for pull request finding
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
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@@ -38,8 +38,8 @@ namespace UniGLTF.SpringBoneJobs.Blittables
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public float anglelimit2 => _data.c2.z;
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public quaternion anglelimitOffset => _data.c3.xyzw;
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/// <param name="angleLimit1">pitch when Spherical</param>
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/// <param name="angleLimit2">yaw when Spherical</param>
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// angleLimit1: angle (Cone/Hinge), pitch (Spherical)
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// angleLimit2: yaw (Spherical)
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public BlittableJointMutable(float stiffnessForce = 0,
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float gravityPower = 0,
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float3 gravityDir = default,
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