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Fixed #2519 - progress being used when given
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@ -89,6 +89,8 @@ namespace UniGLTF
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m_settings = new GltfExportSettings();
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}
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if (progress != null)
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m_progress = progress;
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m_animationExporter = animationExporter;
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m_materialExporter = materialExporter ?? MaterialExporterUtility.GetValidGltfMaterialExporter();
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m_textureSerializer = textureSerializer ?? new RuntimeTextureSerializer();
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