Merge pull request #1020 from ousttrue/fix/mesh_is_null

fix mesh == null
This commit is contained in:
ousttrue
2021-06-16 18:46:14 +09:00
committed by GitHub

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@@ -164,7 +164,12 @@ namespace UniGLTF
{
node.mesh = meshIndex;
}
else if (mesh != null && !mesh.vertices.Any())
else if (mesh == null)
{
// mesh が無い
node.mesh = -1;
}
else if (mesh.vertexCount == 0)
{
// 頂点データが無い場合
node.mesh = -1;
@@ -187,7 +192,12 @@ namespace UniGLTF
node.mesh = meshIndex;
node.skin = skins.IndexOf(skinnedMeshRenderer);
}
else if (mesh != null && !mesh.vertices.Any())
else if (mesh == null)
{
// mesh が無い
node.mesh = -1;
}
else if (mesh.vertexCount == 0)
{
// 頂点データが無い場合
node.mesh = -1;