mirror of
https://github.com/vrm-c/UniVRM.git
synced 2026-07-22 02:00:59 -05:00
_urpMaterialForGrayscale
This commit is contained in:
parent
647f5c0a71
commit
dae0b716b9
|
|
@ -10,7 +10,9 @@ namespace UniVRM10.VRM10Viewer
|
|||
{
|
||||
[SerializeField] private PrimitiveType _primitiveType;
|
||||
|
||||
[SerializeField] private Material _urpMaterial;
|
||||
/// 'Always Inlucded Shaders` に `Universal Render Pipeline/Lit` を指定することが現実的でないため指定する。
|
||||
/// 簡易なシェーダーで十分。
|
||||
[SerializeField] private Material _urpMaterialForGrayscale;
|
||||
|
||||
public PrimitiveType PrimitiveType
|
||||
{
|
||||
|
|
@ -25,11 +27,15 @@ namespace UniVRM10.VRM10Viewer
|
|||
visual.transform.localPosition = Vector3.zero;
|
||||
visual.transform.localRotation = Quaternion.identity;
|
||||
visual.transform.localScale = Vector3.one;
|
||||
if (Application.platform == RuntimePlatform.WebGLPlayer || GraphicsSettings.renderPipelineAsset != null)
|
||||
|
||||
// URP 判定
|
||||
if (GraphicsSettings.renderPipelineAsset != null
|
||||
// WebGL ビルドでは GraphicsSettings.renderPipelineAsset が常に null ?
|
||||
|| Application.platform == RuntimePlatform.WebGLPlayer)
|
||||
{
|
||||
if (_urpMaterial != null)
|
||||
if (_urpMaterialForGrayscale != null)
|
||||
{
|
||||
visual.GetComponent<Renderer>().material = Instantiate(_urpMaterial);
|
||||
visual.GetComponent<Renderer>().material = Instantiate(_urpMaterialForGrayscale);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user