build の注意書きで、 Standard を明示的に含める項を追加

* ついでに翻訳カタログ更新
This commit is contained in:
ousttrue
2022-06-13 15:34:43 +09:00
parent b8841855bb
commit d3036d4246
4 changed files with 456 additions and 21 deletions

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@@ -4,18 +4,41 @@ UniVRMを使うアプリケーションのビルドに関する注意事項
## ビルドに含めるシェーダー
`Project Settings = Graphics - Always Included Shaders` などに設定して、ビルドに含まれるようにしてください。
`Project Settings = Graphics - Always Included Shaders` などに設定して、以下のシェーダーがビルドに含まれるようにしてください。
### Standard
* `Standard`
GLTF の PBR マテリアルが使用します。
```{admonition} Always Included Shaders
:class: warning
明示的に指定する必要があります
```
### Unlit
* `Assets\VRMShaders\GLTF\UniUnlit\Resources\UniGLTF\UniUnlit.shader`
```{admonition} Always Included Shaders
`Resources` に配置しているので明示的に指定しなくてもビルドに含まれます。
```
### MToon
* `Assets\VRMShaders\VRM\MToon\MToon\Resources\Shaders\MToon.shader`
```{admonition} Always Included Shaders
`Resources` に配置しているので明示的に指定しなくてもビルドに含まれます。
```
### ランタイム import/export 時のテクスチャー変換用のシェーダー
* `Assets\VRMShaders\GLTF\IO\Resources\UniGLTF\NormalMapExporter.shader`
* `Assets\VRMShaders\GLTF\IO\Resources\UniGLTF\StandardMapExporter.shader`
* `Assets\VRMShaders\GLTF\IO\Resources\UniGLTF\StandardMapImporter.shader`
```{admonition} Always Included Shaders
`Resources` に配置しているので明示的に指定しなくてもビルドに含まれます。
```

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@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming Document \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-10-15 15:45+0900\n"
"POT-Creation-Date: 2022-06-13 15:29+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -24,49 +24,73 @@ msgstr "Build Application"
#: ../../build.md:3
msgid "UniVRMを使うアプリケーションのビルドに関する注意事項"
msgstr ""
msgstr "Precautions for building applications that use UniVRM"
#: ../../build.md:5
msgid "ビルドに含めるシェーダー"
msgstr "Shaders to include in the build"
#: ../../build.md:7
#, fuzzy
msgid ""
"`Project Settings = Graphics - Always Included Shaders` "
"などに設定して、ビルドに含まれるようにしてください。"
"などに設定して、以下のシェーダーがビルドに含まれるようにしてください。"
msgstr ""
"Set `Project Settings = Graphics - Always Included Shaders` to included "
"in the build"
"Set `Project Settings = Graphics - Always Included Shaders` to included. "
"Make sure the following shaders are included in your build."
#: ../../build.md:9
msgid "Unlit"
msgid "Standard"
msgstr ""
#: ../../build.md:11
msgid "`Assets\\VRMShaders\\GLTF\\UniUnlit\\Resources\\UniGLTF\\UniUnlit.shader`"
msgid "`Standard`"
msgstr ""
#: ../../build.md:13
msgid "MToon"
msgid "GLTF の PBR マテリアルが使用します。"
msgstr "Used by GLTF PBR materials."
#: ../../build.md:15 ../../build.md:24 ../../build.md:32 ../../build.md:42
msgid "Always Included Shaders"
msgstr ""
#: ../../build.md:15
msgid "`Assets\\VRMShaders\\VRM\\MToon\\MToon\\Resources\\Shaders\\MToon.shader`"
msgstr ""
#: ../../build.md:17
msgid "ランタイム import/export 時のテクスチャー変換用のシェーダー"
msgstr "Shaders for texture conversion during runtime import/export"
#: ../../build.md:19
msgid "`Assets\\VRMShaders\\GLTF\\IO\\Resources\\UniGLTF\\NormalMapExporter.shader`"
#: ../../build.md:1
msgid "Must be explicitly specified"
msgstr ""
#: ../../build.md:20
msgid "Unlit"
msgstr ""
#: ../../build.md:22
msgid "`Assets\\VRMShaders\\GLTF\\UniUnlit\\Resources\\UniGLTF\\UniUnlit.shader`"
msgstr ""
#: ../../build.md:1
msgid "`Resources` に配置しているので明示的に指定しなくてもビルドに含まれます。"
msgstr "Since it is placed in `Resources`, it will be included in the build even if it is not explicitly specified."
#: ../../build.md:28
msgid "MToon"
msgstr ""
#: ../../build.md:30
msgid "`Assets\\VRMShaders\\VRM\\MToon\\MToon\\Resources\\Shaders\\MToon.shader`"
msgstr ""
#: ../../build.md:36
msgid "ランタイム import/export 時のテクスチャー変換用のシェーダー"
msgstr "Shaders for texture conversion during runtime import/export"
#: ../../build.md:38
msgid "`Assets\\VRMShaders\\GLTF\\IO\\Resources\\UniGLTF\\NormalMapExporter.shader`"
msgstr ""
#: ../../build.md:39
msgid "`Assets\\VRMShaders\\GLTF\\IO\\Resources\\UniGLTF\\StandardMapExporter.shader`"
msgstr ""
#: ../../build.md:21
#: ../../build.md:40
msgid "`Assets\\VRMShaders\\GLTF\\IO\\Resources\\UniGLTF\\StandardMapImporter.shader`"
msgstr ""

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@@ -0,0 +1,144 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2021, VRM Consortium
# This file is distributed under the same license as the UniVRM Programming
# package.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2022.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2022-06-13 15:29+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.9.1\n"
#: ../../release/079/v0.98.0.md:1
msgid "v0.97.0..v0.98.0: Update constraint of 1.0"
msgstr ""
#: ../../release/079/v0.98.0.md:3
msgid "[1.0]"
msgstr ""
#: ../../release/079/v0.98.0.md:4
msgid ""
"[[\\#1617](https://github.com/vrm-c/UniVRM/pull/1617)] joint が複数の chain "
"に所属する場合に AddComponent に失敗する"
msgstr ""
#: ../../release/079/v0.98.0.md:5
msgid ""
"[[\\#1607](https://github.com/vrm-c/UniVRM/pull/1607)] Fix10/update "
"constraint spec"
msgstr ""
#: ../../release/079/v0.98.0.md:6
msgid ""
"[[\\#1609](https://github.com/vrm-c/UniVRM/pull/1609)] Byte4型の "
"~~BoneWeight~~ SkinJoint に対応"
msgstr ""
#: ../../release/079/v0.98.0.md:7
msgid ""
"[[\\#1612](https://github.com/vrm-c/UniVRM/pull/1612)] [1.0] migration "
"のエラーハンドリングを修正"
msgstr ""
#: ../../release/079/v0.98.0.md:8
msgid ""
"[[\\#1608](https://github.com/vrm-c/UniVRM/pull/1608)] ScriptedImporter の"
" Editor の null error"
msgstr ""
#: ../../release/079/v0.98.0.md:9
msgid ""
"[[\\#1601](https://github.com/vrm-c/UniVRM/pull/1601)] Expression "
"の初期化待ち合わせ"
msgstr ""
#: ../../release/079/v0.98.0.md:10
msgid ""
"[[\\#1602](https://github.com/vrm-c/UniVRM/pull/1602)] "
"[ContextMenu(\"AddJointsToAllChild0\")]"
msgstr ""
#: ../../release/079/v0.98.0.md:11
msgid ""
"[[\\#1599](https://github.com/vrm-c/UniVRM/pull/1599)] Fix "
"FastSpringBoneService initializing flow for #1567"
msgstr ""
#: ../../release/079/v0.98.0.md:12
msgid ""
"[[\\#1587](https://github.com/vrm-c/UniVRM/pull/1587)] Fix a error in "
"migrating FirstPerson."
msgstr ""
#: ../../release/079/v0.98.0.md:13
msgid ""
"[[\\#1598](https://github.com/vrm-c/UniVRM/pull/1598)] Fix10/divided "
"migration"
msgstr ""
#: ../../release/079/v0.98.0.md:14
msgid ""
"[[\\#1588](https://github.com/vrm-c/UniVRM/pull/1588)] "
"UnityEngine.Matrix4x4 は列ベクトル表現なので、root * parent * local の向きに乗算する必要がある…"
msgstr ""
#: ../../release/079/v0.98.0.md:15
msgid ""
"[[\\#1586](https://github.com/vrm-c/UniVRM/pull/1586)] Add null checks in"
" migrating springbone collider groups."
msgstr ""
#: ../../release/079/v0.98.0.md:17
msgid "Importer"
msgstr ""
#: ../../release/079/v0.98.0.md:18
msgid ""
"[[\\#1610](https://github.com/vrm-c/UniVRM/pull/1610)] "
"シーン構成によっては、稀にエラーになるっぽい?"
msgstr ""
#: ../../release/079/v0.98.0.md:20
msgid "Exporter"
msgstr ""
#: ../../release/079/v0.98.0.md:21
msgid ""
"[[\\#1593](https://github.com/vrm-c/UniVRM/pull/1593)] Added "
"ExportSetting to allow HideFlags ins MeshFilters"
msgstr ""
#: ../../release/079/v0.98.0.md:23
msgid "その他"
msgstr ""
#: ../../release/079/v0.98.0.md:24
msgid ""
"[[\\#1589](https://github.com/vrm-c/UniVRM/pull/1589)] "
"Questなどの一部端末で、一定時間経過後にMToonのテクスチャスクロールがカクカクする問題を修正"
msgstr ""
#: ../../release/079/v0.98.0.md:25
msgid ""
"[[\\#1600](https://github.com/vrm-c/UniVRM/pull/1600)] "
"Unity公式モジュールの依存関係が不足している問題を修正"
msgstr ""
#: ../../release/079/v0.98.0.md:26
msgid "[[\\#1616](https://github.com/vrm-c/UniVRM/pull/1616)] UniVRM-0.98.0"
msgstr ""
#: ../../release/079/v0.98.0.md:27
msgid "[[\\#1585](https://github.com/vrm-c/UniVRM/pull/1585)] UniVRM-0.97.0"
msgstr ""

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@@ -0,0 +1,244 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2021, VRM Consortium
# This file is distributed under the same license as the UniVRM Programming
# package.
# FIRST AUTHOR <EMAIL@ADDRESS>, 2022.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: UniVRM Programming \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2022-06-13 15:29+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: Babel 2.9.1\n"
#: ../../release/079/v0.99.0.md:1
msgid "v0.98.0..v0.99.0: KHR_mesh_quantization, KHR_materials_emissive_strength"
msgstr ""
#: ../../release/079/v0.99.0.md:3
msgid "glTF"
msgstr ""
#: ../../release/079/v0.99.0.md:4
msgid ""
"[[\\#1659](https://github.com/vrm-c/UniVRM/pull/1659)] "
"KHR_materials_emissive_strength を実装"
msgstr ""
#: ../../release/079/v0.99.0.md:5
msgid ""
"[[\\#1653](https://github.com/vrm-c/UniVRM/pull/1653)] UNSIGNED_SHORT の "
"index buffer に対応。エラーメッセージを追加。"
msgstr ""
#: ../../release/079/v0.99.0.md:6
msgid ""
"[[\\#1644](https://github.com/vrm-c/UniVRM/pull/1644)] [1.0] gltf "
"のバリエーション実装"
msgstr ""
#: ../../release/079/v0.99.0.md:7
msgid ""
"[[\\#1636](https://github.com/vrm-c/UniVRM/pull/1636)] Initial support "
"for KHR_mesh_quantization"
msgstr ""
#: ../../release/079/v0.99.0.md:9
msgid "[1.0]"
msgstr ""
#: ../../release/079/v0.99.0.md:10
msgid ""
"[[\\#1664](https://github.com/vrm-c/UniVRM/pull/1664)] [1.0] "
"SpringBone.center 復活"
msgstr ""
#: ../../release/079/v0.99.0.md:11
msgid ""
"[[\\#1649](https://github.com/vrm-c/UniVRM/pull/1649)] Ignore duplicated "
"UV expression in migration."
msgstr ""
#: ../../release/079/v0.99.0.md:12
msgid ""
"[[\\#1652](https://github.com/vrm-c/UniVRM/pull/1652)] impl unknown + "
"surprised migration."
msgstr ""
#: ../../release/079/v0.99.0.md:13
msgid "[[\\#1639](https://github.com/vrm-c/UniVRM/pull/1639)] ReverseX"
msgstr ""
#: ../../release/079/v0.99.0.md:14
msgid ""
"[[\\#1645](https://github.com/vrm-c/UniVRM/pull/1645)] update vrm-"
"specification"
msgstr ""
#: ../../release/079/v0.99.0.md:15
msgid ""
"[[\\#1622](https://github.com/vrm-c/UniVRM/pull/1622)] change (1.0, "
"constraint): Change max range of weights to 1.0"
msgstr ""
#: ../../release/079/v0.99.0.md:17
msgid "FastSpringBone"
msgstr ""
#: ../../release/079/v0.99.0.md:18
msgid ""
"Merge remote-tracking branch 'upstream/master' into fix/fsb-collider-and-"
"rotation"
msgstr ""
#: ../../release/079/v0.99.0.md:19
msgid ""
"[[\\#1661](https://github.com/vrm-c/UniVRM/pull/1661)] "
"FastSpringBoneBuffer.ReconstructBuffers()実行後にboneのTransformが意図しない動作をしていた問題を修正"
msgstr ""
#: ../../release/079/v0.99.0.md:20
msgid ""
"[[\\#1663](https://github.com/vrm-c/UniVRM/pull/1663)] refactor fast "
"spring bone"
msgstr ""
#: ../../release/079/v0.99.0.md:21
msgid ""
"[[\\#1662](https://github.com/vrm-c/UniVRM/pull/1662)] "
"FastSpringBoneが初期化時のrotationとリアルタイムのColliderのScaleを反映するように"
msgstr ""
#: ../../release/079/v0.99.0.md:22
msgid ""
"[[\\#1628](https://github.com/vrm-c/UniVRM/pull/1628)] "
"ReconstructBuffers時に、揺れものの状態がリセットされる問題を修正しました"
msgstr ""
#: ../../release/079/v0.99.0.md:24
msgid "MeshUtil / Sample"
msgstr ""
#: ../../release/079/v0.99.0.md:25
msgid ""
"[[\\#1650](https://github.com/vrm-c/UniVRM/pull/1650)] Update sample. How"
" to add CustomBlendShape"
msgstr ""
#: ../../release/079/v0.99.0.md:26
msgid ""
"[[\\#1655](https://github.com/vrm-c/UniVRM/pull/1655)] BlendShape "
"を作って登録するサンプル"
msgstr ""
#: ../../release/079/v0.99.0.md:27
msgid ""
"[[\\#1656](https://github.com/vrm-c/UniVRM/pull/1656)] Fix/assgin all "
"blend shapes in a folder"
msgstr ""
#: ../../release/079/v0.99.0.md:28
msgid "[[\\#1647](https://github.com/vrm-c/UniVRM/pull/1647)] MeshIntegrator整理終わり"
msgstr ""
#: ../../release/079/v0.99.0.md:29
msgid ""
"[[\\#1642](https://github.com/vrm-c/UniVRM/pull/1642)] MeshIntegrator と "
"VrmMeshIntegrator で BlendShape 分割しないモードを追加する"
msgstr ""
#: ../../release/079/v0.99.0.md:30
msgid ""
"[[\\#1638](https://github.com/vrm-c/UniVRM/pull/1638)] Fix/mesh "
"integrator update"
msgstr ""
#: ../../release/079/v0.99.0.md:32
msgid "Other"
msgstr ""
#: ../../release/079/v0.99.0.md:33
msgid ""
"[[\\#1666](https://github.com/vrm-c/UniVRM/pull/1666)] ビルドエラー(runtime への "
"UnityEditor 漏れ出し)を修正"
msgstr ""
#: ../../release/079/v0.99.0.md:34
msgid "[[\\#1667](https://github.com/vrm-c/UniVRM/pull/1667)] 99番に追いついてしまった。"
msgstr ""
#: ../../release/079/v0.99.0.md:35
msgid ""
"[[\\#1668](https://github.com/vrm-c/UniVRM/pull/1668)] Deserialize で "
"glTFExtensionImport を作ろうとしている。作成済み。"
msgstr ""
#: ../../release/079/v0.99.0.md:36
msgid ""
"[[\\#1660](https://github.com/vrm-c/UniVRM/pull/1660)] AnimatedMorphCube "
"quantize for blendshape is not implemented."
msgstr ""
#: ../../release/079/v0.99.0.md:37
msgid "[[\\#1658](https://github.com/vrm-c/UniVRM/pull/1658)] UniVRM-0.99"
msgstr ""
#: ../../release/079/v0.99.0.md:38
msgid "[[\\#1651](https://github.com/vrm-c/UniVRM/pull/1651)] Add disposed check"
msgstr ""
#: ../../release/079/v0.99.0.md:39
msgid "[[\\#1643](https://github.com/vrm-c/UniVRM/pull/1643)] null だと後続で例外"
msgstr ""
#: ../../release/079/v0.99.0.md:40
msgid "[[\\#1640](https://github.com/vrm-c/UniVRM/pull/1640)] error message"
msgstr ""
#: ../../release/079/v0.99.0.md:41
msgid ""
"[[\\#1641](https://github.com/vrm-c/UniVRM/pull/1641)] "
"警告対策にリネームしようと思ったが、未使用なので削除。"
msgstr ""
#: ../../release/079/v0.99.0.md:42
msgid ""
"[[\\#1635](https://github.com/vrm-c/UniVRM/pull/1635)] Fixed dispose on "
"vrm import call from VRMImporterMenu"
msgstr ""
#: ../../release/079/v0.99.0.md:43
msgid ""
"[[\\#1626](https://github.com/vrm-c/UniVRM/pull/1626)] Disable WebGl "
"color space check"
msgstr ""
#: ../../release/079/v0.99.0.md:44
msgid ""
"[[\\#1629](https://github.com/vrm-c/UniVRM/pull/1629)] "
"OnDrawGizmosではなくOnDrawGizmosSelectedを利用する"
msgstr ""
#: ../../release/079/v0.99.0.md:45
msgid "[[\\#1625](https://github.com/vrm-c/UniVRM/pull/1625)] UniVRM-0.98.1"
msgstr ""
#: ../../release/079/v0.99.0.md:46
msgid ""
"[[\\#1624](https://github.com/vrm-c/UniVRM/pull/1624)] constraint の "
"nullable 項目のインポート対応。"
msgstr ""
#: ../../release/079/v0.99.0.md:47
msgid ""
"[[\\#1619](https://github.com/vrm-c/UniVRM/pull/1619)] UniVRM-0.98.0 "
"release document"
msgstr ""