VRMFirstPerson.Validate のメッセージに prefix を追加。out of hierarchy と not active の区別

This commit is contained in:
ousttrue
2020-09-01 11:57:33 +09:00
parent 94b0d1eb70
commit cd158ec430

View File

@@ -52,18 +52,22 @@ namespace VRM
public IEnumerable<Validation> Validate()
{
var hierarchy = GetComponentsInChildren<Transform>();
var hierarchy = GetComponentsInChildren<Transform>(true);
for (int i = 0; i < Renderers.Count; ++i)
{
var r = Renderers[i];
if (r.Renderer == null)
{
yield return Validation.Error($"{name}.Renderers[{i}].Renderer is null");
yield return Validation.Error($"[VRMFirstPerson]{name}.Renderers[{i}].Renderer is null");
}
if (!hierarchy.Contains(r.Renderer.transform))
{
yield return Validation.Error($"{name}.Renderers[{i}].Renderer is out of hierarchy");
yield return Validation.Error($"[VRMFirstPerson]{name}.Renderers[{i}].Renderer is out of hierarchy");
}
if (!r.Renderer.gameObject.activeInHierarchy)
{
yield return Validation.Error($"[VRMFirstPerson]{name}.Renderers[{i}].Renderer is not active");
}
}
yield break;