Fix for built in

This commit is contained in:
thoxey
2023-08-09 15:43:03 +01:00
parent efa33106c7
commit c82fb5a124

View File

@@ -9,24 +9,17 @@ public class RenderPipelineMaterialDescriptorGeneratorUtility
if (currentPipeline == null)
{
return RenderPipelineTypes.Unknown;
return RenderPipelineTypes.BuiltinRenderPipeline;
}
else if (currentPipeline.GetType().Name.Contains("HDRenderPipeline"))
if (currentPipeline.GetType().Name.Contains("HDRenderPipeline"))
{
return RenderPipelineTypes.HighDefinitionRenderPipeline;
}
else if (currentPipeline.GetType().Name.Contains("UniversalRenderPipeline"))
if (currentPipeline.GetType().Name.Contains("UniversalRenderPipeline"))
{
return RenderPipelineTypes.UniversalRenderPipeline;
}
else if (currentPipeline.GetType().Name.Contains("RenderPipeline"))
{
return RenderPipelineTypes.BuiltinRenderPipeline;
}
else
{
return RenderPipelineTypes.Unknown;
}
return RenderPipelineTypes.Unknown;
}
public static IMaterialDescriptorGenerator GetValidGLTFMaterialDescriptorGenerator()